#include <stdio.h>
#include <stdlib.h>
#include "SDL.h"
Go to the source code of this file.
◆ loop()
◆ main()
int main |
( |
int |
argc, |
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char * |
argv[] |
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) |
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Definition at line 75 of file loopwavequeue.c.
104 signal(SIGHUP,
poked);
106 signal(SIGINT,
poked);
108 signal(SIGQUIT,
poked);
110 signal(SIGTERM,
poked);
131 #ifdef __EMSCRIPTEN__
132 emscripten_set_main_loop(
loop, 0, 1);
References done, sort_controllers::filename, loop(), NULL, poked(), quit(), SDL_AUDIO_PLAYING, SDL_CloseAudio, SDL_Delay, SDL_FreeWAV, SDL_GetAudioStatus, SDL_GetError, SDL_Init, SDL_INIT_AUDIO, SDL_LoadWAV, SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO, SDL_LogError, SDL_LogSetPriority, SDL_OpenAudio, SDL_PauseAudio, SDL_Quit, SDL_strlcpy, and wave.
◆ poked()
◆ quit()
static void quit |
( |
int |
rc | ) |
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static |
◆ done
◆ sound
◆ soundlen
◆ spec
◆ wave