SDL  2.0
s_floor.c
Go to the documentation of this file.
1 /*
2  * ====================================================
3  * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved.
4  *
5  * Developed at SunPro, a Sun Microsystems, Inc. business.
6  * Permission to use, copy, modify, and distribute this
7  * software is freely granted, provided that this notice
8  * is preserved.
9  * ====================================================
10  */
11 
12 /*
13  * floor(x)
14  * Return x rounded toward -inf to integral value
15  * Method:
16  * Bit twiddling.
17  * Exception:
18  * Inexact flag raised if x not equal to floor(x).
19  */
20 
21 /*#include <features.h>*/
22 /* Prevent math.h from defining a colliding inline */
23 #undef __USE_EXTERN_INLINES
24 #include "math_libm.h"
25 #include "math_private.h"
26 
27 #ifdef __WATCOMC__ /* Watcom defines huge=__huge */
28 #undef huge
29 #endif
30 
31 static const double huge = 1.0e300;
32 
33 double floor(double x)
34 {
35  int32_t i0,i1,j0;
36  u_int32_t i,j;
37  EXTRACT_WORDS(i0,i1,x);
38  j0 = ((i0>>20)&0x7ff)-0x3ff;
39  if(j0<20) {
40  if(j0<0) { /* raise inexact if x != 0 */
41  if(huge+x>0.0) {/* return 0*sign(x) if |x|<1 */
42  if(i0>=0) {i0=i1=0;}
43  else if(((i0&0x7fffffff)|i1)!=0)
44  { i0=0xbff00000;i1=0;}
45  }
46  } else {
47  i = (0x000fffff)>>j0;
48  if(((i0&i)|i1)==0) return x; /* x is integral */
49  if(huge+x>0.0) { /* raise inexact flag */
50  if(i0<0) i0 += (0x00100000)>>j0;
51  i0 &= (~i); i1=0;
52  }
53  }
54  } else if (j0>51) {
55  if(j0==0x400) return x+x; /* inf or NaN */
56  else return x; /* x is integral */
57  } else {
58  i = ((u_int32_t)(0xffffffff))>>(j0-20);
59  if((i1&i)==0) return x; /* x is integral */
60  if(huge+x>0.0) { /* raise inexact flag */
61  if(i0<0) {
62  if(j0==20) i0+=1;
63  else {
64  j = i1+(1<<(52-j0));
65  if(j<(u_int32_t)i1) i0 +=1 ; /* got a carry */
66  i1=j;
67  }
68  }
69  i1 &= (~i);
70  }
71  }
72  INSERT_WORDS(x,i0,i1);
73  return x;
74 }
i1
const GLubyte GLuint GLuint GLuint GLuint alpha GLboolean GLboolean GLboolean GLboolean alpha GLint GLint GLsizei GLsizei GLenum type GLenum GLint GLenum GLint GLint GLsizei GLsizei GLint border GLenum GLint GLint GLint GLint GLint GLsizei GLsizei height GLsizei GLsizei GLenum GLenum const GLvoid *pixels GLenum GLint i1
Definition: SDL_glfuncs.h:141
math_private.h
EXTRACT_WORDS
#define EXTRACT_WORDS(ix0, ix1, d)
Definition: math_private.h:99
libm_hidden_def
libm_hidden_def(scalbln)
Definition: s_scalbn.c:66
math_libm.h
x
GLint GLint GLint GLint GLint x
Definition: SDL_opengl.h:1574
int32_t
signed int int32_t
Definition: SDL_config_windows.h:62
u_int32_t
unsigned int u_int32_t
Definition: math_private.h:31
huge
static const double huge
Definition: s_floor.c:31
INSERT_WORDS
#define INSERT_WORDS(d, ix0, ix1)
Definition: math_private.h:127
j
return Display return Display Bool Bool int int int return Display XEvent Bool(*) XPointer return Display return Display Drawable _Xconst char unsigned int unsigned int return Display Pixmap Pixmap XColor XColor unsigned int unsigned int return Display _Xconst char char int char return Display Visual unsigned int int int char unsigned int unsigned int int in j)
Definition: SDL_x11sym.h:50
floor
double floor(double x)
Definition: s_floor.c:33
i
return Display return Display Bool Bool int int int return Display XEvent Bool(*) XPointer return Display return Display Drawable _Xconst char unsigned int unsigned int return Display Pixmap Pixmap XColor XColor unsigned int unsigned int return Display _Xconst char char int char return Display Visual unsigned int int int char unsigned int unsigned int in i)
Definition: SDL_x11sym.h:50