flext
0.6.0
|
Makes an actual instance of a stand-alone class. More...
Macros | |
#define | FLEXT_NEW(NAME, NEW_CLASS) |
Implementation of a flext class with no arguments. More... | |
#define | FLEXT_NEW_V(NAME, NEW_CLASS) |
Implementation of a flext class with a variable argument list. More... | |
#define | FLEXT_NEW_1(NAME, NEW_CLASS, TYPE) |
Implementation of a flext class with one argument. More... | |
#define | FLEXT_NEW_2(NAME, NEW_CLASS, TYPE1, TYPE2) |
Implementation of a flext class with 2 arguments. More... | |
#define | FLEXT_NEW_3(NAME, NEW_CLASS, TYPE1, TYPE2, TYPE3) |
Implementation of a flext class with 3 arguments. More... | |
Makes an actual instance of a stand-alone class.
#define FLEXT_NEW | ( | NAME, | |
NEW_CLASS | |||
) |
Implementation of a flext class with no arguments.
NAME | the object's actual name(s) as a string (like "*", "trigger", "noise~", etc.) |
NEW_CLASS | the object's C++ class name |
#define FLEXT_NEW_1 | ( | NAME, | |
NEW_CLASS, | |||
TYPE | |||
) |
Implementation of a flext class with one argument.
#define FLEXT_NEW_2 | ( | NAME, | |
NEW_CLASS, | |||
TYPE1, | |||
TYPE2 | |||
) |
Implementation of a flext class with 2 arguments.
#define FLEXT_NEW_3 | ( | NAME, | |
NEW_CLASS, | |||
TYPE1, | |||
TYPE2, | |||
TYPE3 | |||
) |
Implementation of a flext class with 3 arguments.
#define FLEXT_NEW_V | ( | NAME, | |
NEW_CLASS | |||
) |
Implementation of a flext class with a variable argument list.