Class BumpedRenderer

All Implemented Interfaces:
Serializable, SequenceRenderer, Changeable

Author:
Matthew Pocock
See Also:
  • Constructor Details

  • Method Details

    • getLeadingPixles

      public int getLeadingPixles()
    • setLeadingPixles

      public void setLeadingPixles(int leading)
    • getTrailingPixles

      public int getTrailingPixles()
    • setTrailingPixles

      public void setTrailingPixles(int trailing)
    • hasListeners

      protected boolean hasListeners()
      Description copied from class: AbstractChangeable
      Discover if we have any listeners registered.
      Overrides:
      hasListeners in class AbstractChangeable
      Returns:
      true if there is at least one listener
    • getChangeSupport

      Description copied from class: AbstractChangeable
      Called to retrieve the ChangeSupport for this object.

      Your implementation of this method should have the following structure:

       ChangeSupport cs = super.getChangeSupport(ct);
      
       if(someForwarder == null invalid input: '&'invalid input: '&' ct.isMatching(SomeInterface.SomeChangeType)) {
         someForwarder = new ChangeForwarder(...
      
         this.stateVariable.addChangeListener(someForwarder, VariableInterface.AChange);
       }
      
       return cs;
       
      It is usual for the forwarding listeners (someForwarder in this example) to be transient and lazily instantiated. Be sure to register invalid input: '&' unregister the forwarder in the code that does the ChangeEvent handling in setter methods.
      Overrides:
      getChangeSupport in class SequenceRendererWrapper
    • getDepth

      public double getDepth(SequenceRenderContext src)
      Description copied from interface: SequenceRenderer
      Retrieve the depth of this renderer when rendering src.

      The depth may vary between sequence panels - for example based upon sequence length. Each line of information in the SequenceRendererContext only renders a region of the sequence. The depth for one complete line may be different from that for another due to the sequence having more or less information in that region to show. For example, a feature renderer implementation may chose to collapse down to a depth of zero pixels if there are no features to render within a region.

      Specified by:
      getDepth in interface SequenceRenderer
      Overrides:
      getDepth in class SequenceRendererWrapper
      Parameters:
      src - the SequenceRenderContext to return info for
      Returns:
      the depth of the renderer for that sequence panel
    • getMinimumLeader

      Description copied from interface: SequenceRenderer
      Retrieve the minimum leading distance for this renderer when rendering src.

      The leading distance may vary between sequence panels - for example based upon sequence length.

      Specified by:
      getMinimumLeader in interface SequenceRenderer
      Overrides:
      getMinimumLeader in class SequenceRendererWrapper
      Parameters:
      src - the SequenceRenderContext to return info for
      Returns:
      the leading distance of the renderer for that sequence panel
    • getMinimumTrailer

      Description copied from interface: SequenceRenderer
      Retrieve the minimum trailing distance for this renderer when rendering src.

      The trailing distance may vary between sequence panels - for example based upon sequence length.

      Specified by:
      getMinimumTrailer in interface SequenceRenderer
      Overrides:
      getMinimumTrailer in class SequenceRendererWrapper
      Parameters:
      src - the SequenceRenderContext to return info for
      Returns:
      the trailing distance of the renderer for that sequence panel
    • paint

      public void paint(Graphics2D g, SequenceRenderContext src)
      Description copied from interface: SequenceRenderer
      Render a portion (possibly all) of the information for src to g, displaying all of the data that would fall within seqBox.
      Specified by:
      paint in interface SequenceRenderer
      Overrides:
      paint in class SequenceRendererWrapper
      Parameters:
      g - the Graphics2D to render to
      src - the SequenceRenderContext that encapsulates the information to render
    • processMouseEvent

      Description copied from interface: SequenceRenderer
      Produce a SequenceViewerEvent in response to a mouse gesture.

      A SequenceRenderer that performs any form of coordinate remapping should ensure that it appropriately transforms the mouse event. However, in the SequenceViewerEvent returned, the MouseEvent should be in untransformed coordinates.

      The SequenceRenderer implementation should append itself to the path list before constructing the SequenceViewerEvent.

      Specified by:
      processMouseEvent in interface SequenceRenderer
      Overrides:
      processMouseEvent in class SequenceRendererWrapper
      Parameters:
      src - the SequenceRenderContext currently in scope
      me - a MouseEvent that caused this request
      path - the List of SequenceRenderer instances passed through so far
      Returns:
      a SequenceViewerEvent encapsulating the mouse gesture
    • layer

      protected List layer(SequenceRenderContext src)
    • doLayer