A Scene Analyzer node is a Map Generator that performs scene analysis. It supports all Map Generator functions, and adds additional functions.
◆ xnCreateSceneAnalyzer()
Creates an scene analyzer.
- Parameters
-
pContext | [in] The context in which to create the scene analyzer. |
phSceneAnalyzer | [out] A handle to the created scene analyzer. |
pQuery | [in] Optional. Can be used to select which scene analyzer to create. If not specified, this function may create any scene analyzer that is available. |
pErrors | [in] Optional. If provided, will be filled with information about scene analyzers that could not be created. |
◆ xnGetFloor()
Gets a description of the floor, if it was found.
- Parameters
-
hInstance | [in] A handle to the instance |
pPlane | [out] A description of the floor |
◆ xnGetLabelMap()
Gets the label map, describing the current segmentation of the scene.
- Parameters
-
hInstance | [in] A handle to the instance |
◆ xnGetSceneMetaData()
Gets the current scene meta data.
- Parameters
-
hInstance | [in] A handle to the instance. |
pMetaData | [in] The struct to be filled. |