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14#ifndef __FLEXT_DEFS_ATTRADD_H
15#define __FLEXT_DEFS_ATTRADD_H
25#define FLEXT_CADDATTR_GET(CL,NAME,GFUN) \
27flext_base::AddAttrib(CL,flext::MakeSymbol(NAME),(FLEXT_GET_PRE(GFUN)),NULL)
30#define FLEXT_CADDATTR_SET(CL,NAME,SFUN) \
32flext_base::AddAttrib(CL,flext::MakeSymbol(NAME),NULL,(FLEXT_SET_PRE(SFUN)))
35#define FLEXT_CADDATTR_VAR(CL,NAME,GFUN,SFUN) \
37flext_base::AddAttrib(CL,flext::MakeSymbol(NAME),(FLEXT_GET_PRE(GFUN)),(FLEXT_SET_PRE(SFUN)))
40#define FLEXT_CADDATTR_VAR1(CL,NAME,FUN) \
42flext_base::AddAttrib(CL,flext::MakeSymbol(NAME),(FLEXT_GET_PRE(FUN)),(FLEXT_SET_PRE(FUN)))
46#define FLEXT_CADDATTR_GET_E(CL,NAME,GFUN) \
48flext_base::AddAttrib(CL,flext::MakeSymbol(NAME),(bool (*)(flext_base *,int &))(FLEXT_GET_PRE(GFUN)),NULL)
51#define FLEXT_CADDATTR_SET_E(CL,NAME,SFUN) \
53flext_base::AddAttrib(CL,flext::MakeSymbol(NAME),NULL,(bool (*)(flext_base *,int &))(FLEXT_SET_PRE(SFUN)))
56#define FLEXT_CADDATTR_VAR_E(CL,NAME,GFUN,SFUN) \
58flext_base::AddAttrib(CL,flext::MakeSymbol(NAME),(bool (*)(flext_base *,int &))(FLEXT_GET_PRE(GFUN)),(bool (*)(flext_base *,int &))(FLEXT_SET_PRE(SFUN)))
61#define FLEXT_CADDATTR_VAR1_E(CL,NAME,FUN) \
63flext_base::AddAttrib(CL,flext::MakeSymbol(NAME),(bool (*)(flext_base *,int &))(FLEXT_GET_PRE(FUN)),(bool (*)(flext_base *,int &))(FLEXT_SET_PRE(FUN)))
76#define FLEXT_ADDATTR_GET(NAME,GFUN) \
78flext_base::AddAttrib(flext::MakeSymbol(NAME),(FLEXT_GET_PRE(GFUN)),NULL)
81#define FLEXT_ADDATTR_SET(NAME,SFUN) \
83flext_base::AddAttrib(flext::MakeSymbol(NAME),NULL,(FLEXT_SET_PRE(SFUN)))
86#define FLEXT_ADDATTR_VAR(NAME,GFUN,SFUN) \
88flext_base::AddAttrib(flext::MakeSymbol(NAME),(FLEXT_GET_PRE(GFUN)),(FLEXT_SET_PRE(SFUN)))
91#define FLEXT_ADDATTR_VAR1(NAME,FUN) \
93flext_base::AddAttrib(flext::MakeSymbol(NAME),(FLEXT_GET_PRE(FUN)),(FLEXT_SET_PRE(FUN)))
97#define FLEXT_ADDATTR_GET_E(NAME,GFUN) \
99flext_base::AddAttrib(flext::MakeSymbol(NAME),(bool (*)(flext_base *,int &))(FLEXT_GET_PRE(GFUN)),NULL)
102#define FLEXT_ADDATTR_SET_E(NAME,SFUN) \
104flext_base::AddAttrib(flext::MakeSymbol(NAME),NULL,(bool (*)(flext_base *,int &))(FLEXT_SET_PRE(SFUN)))
107#define FLEXT_ADDATTR_VAR_E(NAME,GFUN,SFUN) \
109flext_base::AddAttrib(flext::MakeSymbol(NAME),(bool (*)(flext_base *,int &))(FLEXT_GET_PRE(GFUN)),(bool (*)(flext_base *,int &))(FLEXT_SET_PRE(SFUN)))
112#define FLEXT_ADDATTR_VAR1_E(NAME,FUN) \
114flext_base::AddAttrib(flext::MakeSymbol(NAME),(bool (*)(flext_base *,int &))(FLEXT_GET_PRE(FUN)),(bool (*)(flext_base *,int &))(FLEXT_SET_PRE(FUN)))