15 #include "cal3d/global.h" 16 #include "cal3d/vector.h" 17 #include "cal3d/quaternion.h" 18 #include "cal3d/matrix.h" 19 #include "cal3d/corebone.h" 35 void calculateState();
39 void setCoreStateRecursive();
44 void setTranslation(
const CalVector& translation);
46 const CalVector& getTranslationAbsolute();
47 const CalVector& getTranslationBoneSpace();
51 void calculateBoundingBox();
57 float m_accumulatedWeight;
58 float m_accumulatedWeightAbsolute;
Definition: coremodel.h:25
Definition: corebone.h:25
The bounding box class.
Definition: vector.h:220
The matrix class.
Definition: matrix.h:34
The vector class.
Definition: vector.h:36
Definition: skeleton.h:20
The quaternion class.
Definition: quaternion.h:35