Crazy Eddie's GUI System  ${CEGUI_VERSION}
Sample_Text.h
1 /***********************************************************************
2  modified: 26/2/2008
3  author: Cegui Team
4 *************************************************************************/
5 /***************************************************************************
6  * Copyright (C) 2004 - 2008 Paul D Turner & The CEGUI Development Team
7  *
8  * Permission is hereby granted, free of charge, to any person obtaining
9  * a copy of this software and associated documentation files (the
10  * "Software"), to deal in the Software without restriction, including
11  * without limitation the rights to use, copy, modify, merge, publish,
12  * distribute, sublicense, and/or sell copies of the Software, and to
13  * permit persons to whom the Software is furnished to do so, subject to
14  * the following conditions:
15  *
16  * The above copyright notice and this permission notice shall be
17  * included in all copies or substantial portions of the Software.
18  *
19  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
20  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
22  * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
23  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
24  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
25  * OTHER DEALINGS IN THE SOFTWARE.
26  ***************************************************************************/
27 #ifndef _Sample_Text_h_
28 #define _Sample_Text_h_
29 
30 #include "SampleBase.h"
31 
32 namespace CEGUI
33 {
34  class SubscriberSlot;
35 }
36 
37 // Sample class
38 class TextDemo : public Sample
39 {
40 public:
41  // method to initialse the samples windows and events.
42  virtual bool initialise(CEGUI::GUIContext* guiContext);
43 
44  // method to perform any required cleanup operations.
45  virtual void deinitialise();
46 
47  /*************************************************************************
48  member functions used as event handlers
49  *************************************************************************/
50  bool handleQuit(const CEGUI::EventArgs& e);
51 private:
53  void initStaticText();
54  void initSingleLineEdit();
55  void initMultiLineEdit();
57  void initRadio(const CEGUI::String& radio, int group, bool selected);
59  void subscribeEvent(const CEGUI::String& widgetName, const CEGUI::String& eventName, const CEGUI::SubscriberSlot& method);
61  bool isRadioSelected(const CEGUI::String& radio);
63  bool isCheckboxSelected(const CEGUI::String& checkbox);
65  bool formatChangedHandler(const CEGUI::EventArgs& e);
67  bool vertScrollChangedHandler(const CEGUI::EventArgs& e);
69  bool quit(const CEGUI::EventArgs& e);
70 
71  CEGUI::GUIContext* d_guiContext;
72 };
73 
74 #endif // end of guard _Sample_Demo4_h_
Definition: cegui/include/CEGUI/GUIContext.h:68
Definition: Sample_Text.h:38
Main namespace for Crazy Eddie's GUI Library.
Definition: cegui/include/CEGUI/Affector.h:42
Base class used as the argument to all subscribers Event object.
Definition: cegui/include/CEGUI/EventArgs.h:49
SubscriberSlot class which is used when subscribing to events.
Definition: cegui/include/CEGUI/SubscriberSlot.h:51
String class used within the GUI system.
Definition: cegui/include/CEGUI/String.h:62
Definition: Sample.h:36