Choreonoid
1.1
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#include <BodyLoader.h>
公開メンバ関数 | |
BodyLoader () | |
~BodyLoader () | |
void | setDivisionNumber (int n) |
BodyPtr | loadModelFile (const std::string &filename, bool doTriangulation=true, bool doNormalGeneration=true, bool createColdetModel=true) |
const std::string & | errorMessage () |
ModelNodeSetPtr | modelNodeSet () |
SignalProxy< boost::signal< void(const std::string &message)> > | sigMessage () |
BodyLoader::BodyLoader | ( | ) |
BodyLoader::~BodyLoader | ( | ) |
const std::string & BodyLoader::errorMessage | ( | ) |
BodyPtr BodyLoader::loadModelFile | ( | const std::string & | filename, |
bool | doTriangulation = true , |
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bool | doNormalGeneration = true , |
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bool | createColdetModel = true |
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ModelNodeSetPtr BodyLoader::modelNodeSet | ( | ) |
void BodyLoader::setDivisionNumber | ( | int | n | ) |
The function for setting the division number of primitive geometries such as cone, cylinder and sphere.
SignalProxy< boost::signal< void(const std::string &message)> > BodyLoader::sigMessage | ( | ) |