dune-grid  2.4.1
Dune::ALU2dGrid< dim, dimworld, eltype > Member List

This is the complete list of members for Dune::ALU2dGrid< dim, dimworld, eltype >, including all inherited members.

adapt()Dune::ALU2dGrid< dim, dimworld, eltype >
adapt(AdaptDataHandleInterface< GridImp, DataHandle > &handle)Dune::ALU2dGrid< dim, dimworld, eltype >
ALU2dGrid(const std::string macroTriangFilename, const int nrOfHangingNodes, const DuneBoundaryProjectionType *, const DuneBoundaryProjectionVector *, std::istream *macroFile=0)Dune::ALU2dGrid< dim, dimworld, eltype >protected
ALU2dGrid(int)Dune::ALU2dGrid< dim, dimworld, eltype >explicitprotected
ALU2dGridLeafMarkerVectorType typedefDune::ALU2dGrid< dim, dimworld, eltype >
ALUGridBoundaryProjectionType typedefDune::ALU2dGrid< dim, dimworld, eltype >protected
asImp()Dune::Grid< dim, dimworld, ct, GridFamily >inlineprotected
asImp() const Dune::Grid< dim, dimworld, ct, GridFamily >inlineprotected
backup(std::ostream &) const Dune::ALU2dGrid< dim, dimworld, eltype >
bndPrj_Dune::ALU2dGrid< dim, dimworld, eltype >protected
bndVec_Dune::ALU2dGrid< dim, dimworld, eltype >protected
boundaryProjection(const int segmentIndex) const Dune::ALU2dGrid< dim, dimworld, eltype >inlineprotected
checkMacroGridFile(const std::string &filename)Dune::ALU2dGrid< dim, dimworld, eltype >protected
checkManager()Dune::ALU2dGrid< dim, dimworld, eltype >inline
coarsenMarked_Dune::ALU2dGrid< dim, dimworld, eltype >protected
CollectiveCommunication typedefDune::Grid< dim, dimworld, ct, GridFamily >
CollectiveCommunicationType typedefDune::ALU2dGrid< dim, dimworld, eltype >
comm() const Dune::ALU2dGrid< dim, dimworld, eltype >
communicate(CommDataHandleIF< DataHandleImp, DataTypeImp > &data, InterfaceType iftype, CommunicationDirection dir, int level) const Dune::ALU2dGrid< dim, dimworld, eltype >
communicate(CommDataHandleIF< DataHandleImp, DataTypeImp > &data, InterfaceType iftype, CommunicationDirection dir) const Dune::ALU2dGrid< dim, dimworld, eltype >
conformingRefinement() const Dune::ALU2dGrid< dim, dimworld, eltype >inline
createGrid(const std::string &, const int, std::istream *)Dune::ALU2dGrid< dim, dimworld, eltype >protected
ctype typedefDune::Grid< dim, dimworld, ct, GridFamily >
dimension enum valueDune::Grid< dim, dimworld, ct, GridFamily >
dimensionworld enum valueDune::Grid< dim, dimworld, ct, GridFamily >
DuneBoundaryProjectionType typedefDune::ALU2dGrid< dim, dimworld, eltype >
DuneBoundaryProjectionVector typedefDune::ALU2dGrid< dim, dimworld, eltype >
elementTypeDune::ALU2dGrid< dim, dimworld, eltype >static
entity(const EntitySeed &seed) const Dune::Grid< dim, dimworld, ct, GridFamily >inline
EntityObject typedefDune::ALU2dGrid< dim, dimworld, eltype >
entityPointer(const EntitySeed &seed) const Dune::ALU2dGrid< dim, dimworld, eltype >inline
FaceObject typedefDune::ALU2dGrid< dim, dimworld, eltype >
factory() const Dune::ALU2dGrid< dim, dimworld, eltype >inline
factory_Dune::ALU2dGrid< dim, dimworld, eltype >protected
GeometryObject typedefDune::ALU2dGrid< dim, dimworld, eltype >protected
geomTypes(int codim) const Dune::ALU2dGrid< dim, dimworld, eltype >inline
geomTypes_Dune::ALU2dGrid< dim, dimworld, eltype >protected
getLeafMarker() const Dune::ALU2dGrid< dim, dimworld, eltype >inline
getMark(const typename Traits::template Codim< 0 >::Entity &e) const Dune::ALU2dGrid< dim, dimworld, eltype >
Dune::Grid::getMark(const typename Codim< 0 >::Entity &e) const Dune::Grid< dim, dimworld, ct, GridFamily >inline
getMarkerVector(int level) const Dune::ALU2dGrid< dim, dimworld, eltype >inline
getRealImplementation(InterfaceType &&i)Dune::GridDefaultImplementation< dim, dimworld, alu2d_ctype, ALU2dGridFamily< dim, dimworld, eltype > >inlineprotectedstatic
getRealIntersection(const IntersectionType &intersection) const Dune::ALU2dGrid< dim, dimworld, eltype >inline
ghostSize(int level, int codim) const Dune::ALU2dGrid< dim, dimworld, eltype >inline
ghostSize(int codim) const Dune::ALU2dGrid< dim, dimworld, eltype >inline
globalIdSet() const Dune::ALU2dGrid< dim, dimworld, eltype >
GlobalIdSet typedefDune::ALU2dGrid< dim, dimworld, eltype >
GlobalIdSetImp typedefDune::ALU2dGrid< dim, dimworld, eltype >
globalProjection() const Dune::ALU2dGrid< dim, dimworld, eltype >inlineprotected
globalRefine(int refCount)Dune::ALU2dGrid< dim, dimworld, eltype >
globalRefine(int refCount, AdaptDataHandleInterface< GridImp, DataHandle > &hamdle)Dune::ALU2dGrid< dim, dimworld, eltype >
GridFamily typedefDune::ALU2dGrid< dim, dimworld, eltype >
GridObjectFactoryType typedefDune::ALU2dGrid< dim, dimworld, eltype >
hasBoundaryProjection() const Dune::ALU2dGrid< dim, dimworld, eltype >inline
HierarchicIndexSet typedefDune::ALU2dGrid< dim, dimworld, eltype >
hierarchicIndexSet() const Dune::ALU2dGrid< dim, dimworld, eltype >
HierarchicIterator typedefDune::Grid< dim, dimworld, ct, GridFamily >
HierarchicIteratorImp typedefDune::ALU2dGrid< dim, dimworld, eltype >
hierSetSize(int cd) const Dune::ALU2dGrid< dim, dimworld, eltype >
hIndexSet_Dune::ALU2dGrid< dim, dimworld, eltype >protected
InStreamType typedefDune::ALU2dGrid< dim, dimworld, eltype >
lbegin(int level) const Dune::ALU2dGrid< dim, dimworld, eltype >
lbegin(int level) const Dune::ALU2dGrid< dim, dimworld, eltype >
lbegin(int level) const Dune::ALU2dGrid< dim, dimworld, eltype >
leafbegin() const Dune::ALU2dGrid< dim, dimworld, eltype >
leafbegin() const Dune::ALU2dGrid< dim, dimworld, eltype >
leafend() const Dune::ALU2dGrid< dim, dimworld, eltype >
leafend() const Dune::ALU2dGrid< dim, dimworld, eltype >
LeafGridView typedefDune::Grid< dim, dimworld, ct, GridFamily >
leafGridView() constDune::GridDefaultImplementation< dim, dimworld, alu2d_ctype, ALU2dGridFamily< dim, dimworld, eltype > >inline
leafGridView() constDune::GridDefaultImplementation< dim, dimworld, alu2d_ctype, ALU2dGridFamily< dim, dimworld, eltype > >inline
LeafIndexSet typedefDune::Grid< dim, dimworld, ct, GridFamily >
leafIndexSet() const Dune::ALU2dGrid< dim, dimworld, eltype >
leafIndexSet_Dune::ALU2dGrid< dim, dimworld, eltype >mutableprotected
LeafIndexSetImp typedefDune::ALU2dGrid< dim, dimworld, eltype >
LeafIntersection typedefDune::Grid< dim, dimworld, ct, GridFamily >
LeafIntersectionIterator typedefDune::Grid< dim, dimworld, ct, GridFamily >
LeafIntersectionIteratorImp typedefDune::ALU2dGrid< dim, dimworld, eltype >
LeafIterator typedefDune::ALU2dGrid< dim, dimworld, eltype >
LeafIteratorImp typedefDune::ALU2dGrid< dim, dimworld, eltype >
LeafIteratorType typedefDune::ALU2dGrid< dim, dimworld, eltype >
lend(int level) const Dune::ALU2dGrid< dim, dimworld, eltype >
lend(int level) const Dune::ALU2dGrid< dim, dimworld, eltype >
lend(int level) const Dune::ALU2dGrid< dim, dimworld, eltype >
LevelGridView typedefDune::Grid< dim, dimworld, ct, GridFamily >
levelGridView(int level) constDune::GridDefaultImplementation< dim, dimworld, alu2d_ctype, ALU2dGridFamily< dim, dimworld, eltype > >inline
levelGridView(int level) constDune::GridDefaultImplementation< dim, dimworld, alu2d_ctype, ALU2dGridFamily< dim, dimworld, eltype > >inline
LevelIndexSet typedefDune::Grid< dim, dimworld, ct, GridFamily >
levelIndexSet(int level) const Dune::ALU2dGrid< dim, dimworld, eltype >
LevelIndexSetImp typedefDune::ALU2dGrid< dim, dimworld, eltype >
levelIndexVec_Dune::ALU2dGrid< dim, dimworld, eltype >mutableprotected
LevelIntersection typedefDune::Grid< dim, dimworld, ct, GridFamily >
LevelIntersectionIterator typedefDune::Grid< dim, dimworld, ct, GridFamily >
LevelIntersectionIteratorImp typedefDune::ALU2dGrid< dim, dimworld, eltype >
LevelIterator typedefDune::ALU2dGrid< dim, dimworld, eltype >
LevelIteratorImp typedefDune::ALU2dGrid< dim, dimworld, eltype >
LevelIteratorType typedefDune::ALU2dGrid< dim, dimworld, eltype >
loadBalance()Dune::ALU2dGrid< dim, dimworld, eltype >
loadBalance(DataHandle &data)Dune::ALU2dGrid< dim, dimworld, eltype >
localIdSet() const Dune::ALU2dGrid< dim, dimworld, eltype >
LocalIdSet typedefDune::ALU2dGrid< dim, dimworld, eltype >
localIdSet_Dune::ALU2dGrid< dim, dimworld, eltype >protected
LocalIdSetImp typedefDune::ALU2dGrid< dim, dimworld, eltype >
lockPostAdapt_Dune::ALU2dGrid< dim, dimworld, eltype >protected
makeGeomTypes()Dune::ALU2dGrid< dim, dimworld, eltype >protected
mark(int refCount, const typename Traits::template Codim< 0 >::Entity &e)Dune::ALU2dGrid< dim, dimworld, eltype >
Dune::Grid::mark(int refCount, const typename Codim< 0 >::Entity &e)Dune::Grid< dim, dimworld, ct, GridFamily >inline
marker_Dune::ALU2dGrid< dim, dimworld, eltype >mutableprotected
MAXL enum valueDune::ALU2dGrid< dim, dimworld, eltype >
maxLevel() const Dune::ALU2dGrid< dim, dimworld, eltype >
maxLevel_Dune::ALU2dGrid< dim, dimworld, eltype >protected
maxlevel_Dune::ALU2dGrid< dim, dimworld, eltype >protected
mesh() const Dune::ALU2dGrid< dim, dimworld, eltype >inlineprotected
myGrid()Dune::ALU2dGrid< dim, dimworld, eltype >
myGrid() const Dune::ALU2dGrid< dim, dimworld, eltype >
mygrid_Dune::ALU2dGrid< dim, dimworld, eltype >mutableprotected
newElementsChunk_ enum valueDune::ALU2dGrid< dim, dimworld, eltype >
nonConform() const Dune::ALU2dGrid< dim, dimworld, eltype >inlineprotected
nrOfHangingNodes_Dune::ALU2dGrid< dim, dimworld, eltype >protected
numberOfGeomTypes enum valueDune::ALU2dGrid< dim, dimworld, eltype >protected
numBoundarySegments() const Dune::ALU2dGrid< dim, dimworld, eltype >inline
ObjectStreamType typedefDune::ALU2dGrid< dim, dimworld, eltype >
OutStreamType typedefDune::ALU2dGrid< dim, dimworld, eltype >
overlapSize(int level, int codim) constDune::GridDefaultImplementation< dim, dimworld, alu2d_ctype, ALU2dGridFamily< dim, dimworld, eltype > >inline
overlapSize(int codim) constDune::GridDefaultImplementation< dim, dimworld, alu2d_ctype, ALU2dGridFamily< dim, dimworld, eltype > >inline
postAdapt()Dune::ALU2dGrid< dim, dimworld, eltype >
preAdapt()Dune::ALU2dGrid< dim, dimworld, eltype >
readGrid(const std::string filename, alu2d_ctype &time)Dune::ALU2dGrid< dim, dimworld, eltype >
refineEstimate_ enum valueDune::ALU2dGrid< dim, dimworld, eltype >
refineGrid()Dune::ALU2dGrid< dim, dimworld, eltype >
refineMarked_Dune::ALU2dGrid< dim, dimworld, eltype >protected
restore(std::istream &)Dune::ALU2dGrid< dim, dimworld, eltype >
size(int level, int cd) const Dune::ALU2dGrid< dim, dimworld, eltype >
size(int codim) const Dune::ALU2dGrid< dim, dimworld, eltype >
size(int level, GeometryType type) const Dune::ALU2dGrid< dim, dimworld, eltype >
size(GeometryType type) const Dune::ALU2dGrid< dim, dimworld, eltype >
sizeCache_Dune::ALU2dGrid< dim, dimworld, eltype >protected
SizeCacheType typedefDune::ALU2dGrid< dim, dimworld, eltype >protected
Traits typedefDune::ALU2dGrid< dim, dimworld, eltype >
VertexObject typedefDune::ALU2dGrid< dim, dimworld, eltype >
vertexProjection_Dune::ALU2dGrid< dim, dimworld, eltype >protected
writeGrid(const std::string filename, alu2d_ctype time) const Dune::ALU2dGrid< dim, dimworld, eltype >
writeGrid_Ascii(const std::string filename, alu2d_ctype time) const Dune::ALU2dGrid< dim, dimworld, eltype >
writeGrid_Xdr(const std::string filename, alu2d_ctype time) const Dune::ALU2dGrid< dim, dimworld, eltype >
~ALU2dGrid()Dune::ALU2dGrid< dim, dimworld, eltype >