Here is a list of all functions with links to the classes they belong to:
- o -
- Object() : globjects::Object
- objectType() : globjects::Buffer, globjects::Framebuffer, globjects::Object, globjects::Program, globjects::ProgramPipeline, globjects::Query, globjects::Renderbuffer, globjects::Sampler, globjects::Shader, globjects::Texture, globjects::TransformFeedback, globjects::VertexArray
- ObjectVisitor() : globjects::ObjectVisitor
- obtain() : globjects::NamedString
- operator bool() : globjects::Error
- operator gl::GLuint64() : globjects::TextureHandle
- operator glm::uvec2() : globjects::TextureHandle
- operator T*() : globjects::ref_ptr< T >
- operator!=() : globjects::LocationIdentity, globjects::ref_ptr< T >
- operator()() : globjects::AbstractFunctionCall, globjects::FunctionCall< Arguments >, std::hash< globjects::LocationIdentity >, std::hash< globjects::StateSettingType >
- operator*() : globjects::ref_ptr< T >
- operator->() : globjects::ref_ptr< T >
- operator<() : globjects::LocationIdentity, globjects::ref_ptr< T >
- operator<<() : globjects::LogMessageBuilder
- operator=() : globjects::ref_ptr< T >
- operator==() : globjects::LocationIdentity, globjects::ref_ptr< T >, globjects::StateSettingType
- operator>() : globjects::ref_ptr< T >