Description. RenderMan Render Engine
Plugin Status. Stable
Categories. All Plugins, Stable Plugins, RenderMan Plugins, RenderEngine Plugins
Table B.310. RenderManEngine Properties
Label | Description | Type | Script Name |
---|---|---|---|
Visible Nodes | A list of nodes that will be visible in the rendered output. | std::vector<k3d::inode*> | visible_nodes |
Enabled Lights | A list of light sources that will contribute to the rendered output. | std::vector<k3d::inode*> | enabled_lights |
Render Engine | Choose an installed RenderMan engine to be used for rendering. | k3d::inode* | render_engine |
Resolution | Choose a predefined image resolution | k3d::string_t | resolution |
Hider | Hider Algorithm | k3d::string_t | hider |
Pixel Width | Output pixel width | k3d::int32_t | pixel_width |
Pixel Height | Output pixel height | k3d::int32_t | pixel_height |
Pixel Aspect Ratio | Output pixel aspect ratio | k3d::double_t | pixel_aspect_ratio |
Default Atmosphere Shader | Default atmosphere shader | k3d::inode* | default_atmosphere_shader |
Default Interior Shader | Default interior shader | k3d::inode* | default_interior_shader |
Default Exterior Shader | Default exterior shader | k3d::inode* | default_exterior_shader |
Imager Shader | Imager shader | k3d::inode* | imager_shader |
Bucket Width | Bucket Width | k3d::int32_t | bucket_width |
Bucket Height | Bucket Height | k3d::int32_t | bucket_height |
Grid Size | Grid Size | k3d::int32_t | grid_size |
Eye Splits | Eye Splits | k3d::int32_t | eye_splits |
Texture Memory | Texture Memory | k3d::int32_t | texture_memory |
Render Alpha | Render Alpha | k3d::bool_t | render_alpha |
Pixel X Samples | The smaller the faster, the higher the better (anti-aliasing) | k3d::double_t | pixel_xsamples |
Pixel Y Samples | The smaller the faster, the higher the better (anti-aliasing) | k3d::double_t | pixel_ysamples |
Pixel Filter | Anti-aliasing type | k3d::string_t | pixel_filter |
Pixel Filter Width | Filter width in X | k3d::double_t | pixel_filter_width |
Pixel Filter Height | Filter width in Y | k3d::double_t | pixel_filter_height |
Exposure | Exposure | k3d::double_t | exposure |
Gamma | Gamma | k3d::double_t | gamma |
DOF | Depth of Field | k3d::bool_t | dof |
f-Stop | f-Stop | k3d::double_t | fstop |
Focal Length | Focal Length | k3d::double_t | focal_length |
Focus Plane | Focus Plane | k3d::double_t | focus_plane |
Shading Rate | Shading Rate | k3d::double_t | shading_rate |
Shading Interpolation | Shading Interpolation | k3d::string_t | shading_interpolation |
Two-Sided | Two Sided | k3d::bool_t | two_sided |
Motion Blur | Motion Blur | k3d::bool_t | motion_blur |
Render Motion Blur | Render Motion Blur | k3d::bool_t | render_motion_blur |