Package org.lwjgl.opengl
Class ARBSeparateShaderObjects
- java.lang.Object
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- org.lwjgl.opengl.ARBSeparateShaderObjects
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public final class ARBSeparateShaderObjects extends java.lang.Object
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Field Summary
Fields Modifier and Type Field Description static int
GL_ACTIVE_PROGRAM
Accepted by <type> parameter to GetProgramPipelineiv:static int
GL_ALL_SHADER_BITS
Accepted by <stages> parameter to UseProgramStages:static int
GL_FRAGMENT_SHADER_BIT
Accepted by <stages> parameter to UseProgramStages:static int
GL_GEOMETRY_SHADER_BIT
Accepted by <stages> parameter to UseProgramStages:static int
GL_PROGRAM_PIPELINE_BINDING
Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:static int
GL_PROGRAM_SEPARABLE
Accepted by the <pname> parameter of ProgramParameteri and GetProgramiv:static int
GL_TESS_CONTROL_SHADER_BIT
Accepted by <stages> parameter to UseProgramStages:static int
GL_TESS_EVALUATION_SHADER_BIT
Accepted by <stages> parameter to UseProgramStages:static int
GL_VERTEX_SHADER_BIT
Accepted by <stages> parameter to UseProgramStages:
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Method Summary
All Methods Static Methods Concrete Methods Modifier and Type Method Description static void
glActiveShaderProgram(int pipeline, int program)
static void
glBindProgramPipeline(int pipeline)
static int
glCreateShaderProgram(int type, int count, java.nio.ByteBuffer strings)
Overloads glCreateShaderProgramv.static int
glCreateShaderProgram(int type, java.lang.CharSequence string)
Overloads glCreateShaderProgramv.static int
glCreateShaderProgram(int type, java.lang.CharSequence[] strings)
Overloads glCreateShaderProgramv.static int
glCreateShaderProgram(int type, java.nio.ByteBuffer string)
Single null-terminated source code string.static int
glCreateShaderProgram(int type, java.nio.ByteBuffer[] strings)
Overloads glCreateShaderProgramv.static void
glDeleteProgramPipelines(int pipeline)
Overloads glDeleteProgramPipelines.static void
glDeleteProgramPipelines(java.nio.IntBuffer pipelines)
static int
glGenProgramPipelines()
Overloads glGenProgramPipelines.static void
glGenProgramPipelines(java.nio.IntBuffer pipelines)
static void
glGetProgramPipeline(int pipeline, int pname, java.nio.IntBuffer params)
static int
glGetProgramPipelinei(int pipeline, int pname)
Overloads glGetProgramPipelineiv.static java.lang.String
glGetProgramPipelineInfoLog(int pipeline, int bufSize)
Overloads glGetProgramPipelineInfoLog.static void
glGetProgramPipelineInfoLog(int pipeline, java.nio.IntBuffer length, java.nio.ByteBuffer infoLog)
static boolean
glIsProgramPipeline(int pipeline)
static void
glProgramParameteri(int program, int pname, int value)
static void
glProgramUniform1(int program, int location, java.nio.DoubleBuffer value)
static void
glProgramUniform1(int program, int location, java.nio.FloatBuffer value)
static void
glProgramUniform1(int program, int location, java.nio.IntBuffer value)
static void
glProgramUniform1d(int program, int location, double v0)
static void
glProgramUniform1f(int program, int location, float v0)
static void
glProgramUniform1i(int program, int location, int v0)
static void
glProgramUniform1u(int program, int location, java.nio.IntBuffer value)
static void
glProgramUniform1ui(int program, int location, int v0)
static void
glProgramUniform2(int program, int location, java.nio.DoubleBuffer value)
static void
glProgramUniform2(int program, int location, java.nio.FloatBuffer value)
static void
glProgramUniform2(int program, int location, java.nio.IntBuffer value)
static void
glProgramUniform2d(int program, int location, double v0, double v1)
static void
glProgramUniform2f(int program, int location, float v0, float v1)
static void
glProgramUniform2i(int program, int location, int v0, int v1)
static void
glProgramUniform2u(int program, int location, java.nio.IntBuffer value)
static void
glProgramUniform2ui(int program, int location, int v0, int v1)
static void
glProgramUniform3(int program, int location, java.nio.DoubleBuffer value)
static void
glProgramUniform3(int program, int location, java.nio.FloatBuffer value)
static void
glProgramUniform3(int program, int location, java.nio.IntBuffer value)
static void
glProgramUniform3d(int program, int location, double v0, double v1, double v2)
static void
glProgramUniform3f(int program, int location, float v0, float v1, float v2)
static void
glProgramUniform3i(int program, int location, int v0, int v1, int v2)
static void
glProgramUniform3u(int program, int location, java.nio.IntBuffer value)
static void
glProgramUniform3ui(int program, int location, int v0, int v1, int v2)
static void
glProgramUniform4(int program, int location, java.nio.DoubleBuffer value)
static void
glProgramUniform4(int program, int location, java.nio.FloatBuffer value)
static void
glProgramUniform4(int program, int location, java.nio.IntBuffer value)
static void
glProgramUniform4d(int program, int location, double v0, double v1, double v2, double v3)
static void
glProgramUniform4f(int program, int location, float v0, float v1, float v2, float v3)
static void
glProgramUniform4i(int program, int location, int v0, int v1, int v2, int v3)
static void
glProgramUniform4u(int program, int location, java.nio.IntBuffer value)
static void
glProgramUniform4ui(int program, int location, int v0, int v1, int v2, int v3)
static void
glProgramUniformMatrix2(int program, int location, boolean transpose, java.nio.DoubleBuffer value)
static void
glProgramUniformMatrix2(int program, int location, boolean transpose, java.nio.FloatBuffer value)
static void
glProgramUniformMatrix2x3(int program, int location, boolean transpose, java.nio.DoubleBuffer value)
static void
glProgramUniformMatrix2x3(int program, int location, boolean transpose, java.nio.FloatBuffer value)
static void
glProgramUniformMatrix2x4(int program, int location, boolean transpose, java.nio.DoubleBuffer value)
static void
glProgramUniformMatrix2x4(int program, int location, boolean transpose, java.nio.FloatBuffer value)
static void
glProgramUniformMatrix3(int program, int location, boolean transpose, java.nio.DoubleBuffer value)
static void
glProgramUniformMatrix3(int program, int location, boolean transpose, java.nio.FloatBuffer value)
static void
glProgramUniformMatrix3x2(int program, int location, boolean transpose, java.nio.DoubleBuffer value)
static void
glProgramUniformMatrix3x2(int program, int location, boolean transpose, java.nio.FloatBuffer value)
static void
glProgramUniformMatrix3x4(int program, int location, boolean transpose, java.nio.DoubleBuffer value)
static void
glProgramUniformMatrix3x4(int program, int location, boolean transpose, java.nio.FloatBuffer value)
static void
glProgramUniformMatrix4(int program, int location, boolean transpose, java.nio.DoubleBuffer value)
static void
glProgramUniformMatrix4(int program, int location, boolean transpose, java.nio.FloatBuffer value)
static void
glProgramUniformMatrix4x2(int program, int location, boolean transpose, java.nio.DoubleBuffer value)
static void
glProgramUniformMatrix4x2(int program, int location, boolean transpose, java.nio.FloatBuffer value)
static void
glProgramUniformMatrix4x3(int program, int location, boolean transpose, java.nio.DoubleBuffer value)
static void
glProgramUniformMatrix4x3(int program, int location, boolean transpose, java.nio.FloatBuffer value)
static void
glUseProgramStages(int pipeline, int stages, int program)
static void
glValidateProgramPipeline(int pipeline)
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Field Detail
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GL_VERTEX_SHADER_BIT
public static final int GL_VERTEX_SHADER_BIT
Accepted by <stages> parameter to UseProgramStages:- See Also:
- Constant Field Values
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GL_FRAGMENT_SHADER_BIT
public static final int GL_FRAGMENT_SHADER_BIT
Accepted by <stages> parameter to UseProgramStages:- See Also:
- Constant Field Values
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GL_GEOMETRY_SHADER_BIT
public static final int GL_GEOMETRY_SHADER_BIT
Accepted by <stages> parameter to UseProgramStages:- See Also:
- Constant Field Values
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GL_TESS_CONTROL_SHADER_BIT
public static final int GL_TESS_CONTROL_SHADER_BIT
Accepted by <stages> parameter to UseProgramStages:- See Also:
- Constant Field Values
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GL_TESS_EVALUATION_SHADER_BIT
public static final int GL_TESS_EVALUATION_SHADER_BIT
Accepted by <stages> parameter to UseProgramStages:- See Also:
- Constant Field Values
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GL_ALL_SHADER_BITS
public static final int GL_ALL_SHADER_BITS
Accepted by <stages> parameter to UseProgramStages:- See Also:
- Constant Field Values
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GL_PROGRAM_SEPARABLE
public static final int GL_PROGRAM_SEPARABLE
Accepted by the <pname> parameter of ProgramParameteri and GetProgramiv:- See Also:
- Constant Field Values
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GL_ACTIVE_PROGRAM
public static final int GL_ACTIVE_PROGRAM
Accepted by <type> parameter to GetProgramPipelineiv:- See Also:
- Constant Field Values
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GL_PROGRAM_PIPELINE_BINDING
public static final int GL_PROGRAM_PIPELINE_BINDING
Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:- See Also:
- Constant Field Values
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Method Detail
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glUseProgramStages
public static void glUseProgramStages(int pipeline, int stages, int program)
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glActiveShaderProgram
public static void glActiveShaderProgram(int pipeline, int program)
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glCreateShaderProgram
public static int glCreateShaderProgram(int type, java.nio.ByteBuffer string)
Single null-terminated source code string.
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glCreateShaderProgram
public static int glCreateShaderProgram(int type, int count, java.nio.ByteBuffer strings)
Overloads glCreateShaderProgramv.Multiple null-terminated source code strings, one after the other.
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glCreateShaderProgram
public static int glCreateShaderProgram(int type, java.nio.ByteBuffer[] strings)
Overloads glCreateShaderProgramv.
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glCreateShaderProgram
public static int glCreateShaderProgram(int type, java.lang.CharSequence string)
Overloads glCreateShaderProgramv.
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glCreateShaderProgram
public static int glCreateShaderProgram(int type, java.lang.CharSequence[] strings)
Overloads glCreateShaderProgramv.
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glBindProgramPipeline
public static void glBindProgramPipeline(int pipeline)
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glDeleteProgramPipelines
public static void glDeleteProgramPipelines(java.nio.IntBuffer pipelines)
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glDeleteProgramPipelines
public static void glDeleteProgramPipelines(int pipeline)
Overloads glDeleteProgramPipelines.
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glGenProgramPipelines
public static void glGenProgramPipelines(java.nio.IntBuffer pipelines)
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glGenProgramPipelines
public static int glGenProgramPipelines()
Overloads glGenProgramPipelines.
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glIsProgramPipeline
public static boolean glIsProgramPipeline(int pipeline)
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glProgramParameteri
public static void glProgramParameteri(int program, int pname, int value)
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glGetProgramPipeline
public static void glGetProgramPipeline(int pipeline, int pname, java.nio.IntBuffer params)
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glGetProgramPipelinei
public static int glGetProgramPipelinei(int pipeline, int pname)
Overloads glGetProgramPipelineiv.
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glProgramUniform1i
public static void glProgramUniform1i(int program, int location, int v0)
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glProgramUniform2i
public static void glProgramUniform2i(int program, int location, int v0, int v1)
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glProgramUniform3i
public static void glProgramUniform3i(int program, int location, int v0, int v1, int v2)
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glProgramUniform4i
public static void glProgramUniform4i(int program, int location, int v0, int v1, int v2, int v3)
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glProgramUniform1f
public static void glProgramUniform1f(int program, int location, float v0)
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glProgramUniform2f
public static void glProgramUniform2f(int program, int location, float v0, float v1)
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glProgramUniform3f
public static void glProgramUniform3f(int program, int location, float v0, float v1, float v2)
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glProgramUniform4f
public static void glProgramUniform4f(int program, int location, float v0, float v1, float v2, float v3)
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glProgramUniform1d
public static void glProgramUniform1d(int program, int location, double v0)
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glProgramUniform2d
public static void glProgramUniform2d(int program, int location, double v0, double v1)
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glProgramUniform3d
public static void glProgramUniform3d(int program, int location, double v0, double v1, double v2)
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glProgramUniform4d
public static void glProgramUniform4d(int program, int location, double v0, double v1, double v2, double v3)
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glProgramUniform1
public static void glProgramUniform1(int program, int location, java.nio.IntBuffer value)
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glProgramUniform2
public static void glProgramUniform2(int program, int location, java.nio.IntBuffer value)
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glProgramUniform3
public static void glProgramUniform3(int program, int location, java.nio.IntBuffer value)
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glProgramUniform4
public static void glProgramUniform4(int program, int location, java.nio.IntBuffer value)
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glProgramUniform1
public static void glProgramUniform1(int program, int location, java.nio.FloatBuffer value)
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glProgramUniform2
public static void glProgramUniform2(int program, int location, java.nio.FloatBuffer value)
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glProgramUniform3
public static void glProgramUniform3(int program, int location, java.nio.FloatBuffer value)
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glProgramUniform4
public static void glProgramUniform4(int program, int location, java.nio.FloatBuffer value)
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glProgramUniform1
public static void glProgramUniform1(int program, int location, java.nio.DoubleBuffer value)
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glProgramUniform2
public static void glProgramUniform2(int program, int location, java.nio.DoubleBuffer value)
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glProgramUniform3
public static void glProgramUniform3(int program, int location, java.nio.DoubleBuffer value)
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glProgramUniform4
public static void glProgramUniform4(int program, int location, java.nio.DoubleBuffer value)
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glProgramUniform1ui
public static void glProgramUniform1ui(int program, int location, int v0)
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glProgramUniform2ui
public static void glProgramUniform2ui(int program, int location, int v0, int v1)
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glProgramUniform3ui
public static void glProgramUniform3ui(int program, int location, int v0, int v1, int v2)
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glProgramUniform4ui
public static void glProgramUniform4ui(int program, int location, int v0, int v1, int v2, int v3)
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glProgramUniform1u
public static void glProgramUniform1u(int program, int location, java.nio.IntBuffer value)
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glProgramUniform2u
public static void glProgramUniform2u(int program, int location, java.nio.IntBuffer value)
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glProgramUniform3u
public static void glProgramUniform3u(int program, int location, java.nio.IntBuffer value)
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glProgramUniform4u
public static void glProgramUniform4u(int program, int location, java.nio.IntBuffer value)
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glProgramUniformMatrix2
public static void glProgramUniformMatrix2(int program, int location, boolean transpose, java.nio.FloatBuffer value)
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glProgramUniformMatrix3
public static void glProgramUniformMatrix3(int program, int location, boolean transpose, java.nio.FloatBuffer value)
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glProgramUniformMatrix4
public static void glProgramUniformMatrix4(int program, int location, boolean transpose, java.nio.FloatBuffer value)
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glProgramUniformMatrix2
public static void glProgramUniformMatrix2(int program, int location, boolean transpose, java.nio.DoubleBuffer value)
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glProgramUniformMatrix3
public static void glProgramUniformMatrix3(int program, int location, boolean transpose, java.nio.DoubleBuffer value)
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glProgramUniformMatrix4
public static void glProgramUniformMatrix4(int program, int location, boolean transpose, java.nio.DoubleBuffer value)
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glProgramUniformMatrix2x3
public static void glProgramUniformMatrix2x3(int program, int location, boolean transpose, java.nio.FloatBuffer value)
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glProgramUniformMatrix3x2
public static void glProgramUniformMatrix3x2(int program, int location, boolean transpose, java.nio.FloatBuffer value)
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glProgramUniformMatrix2x4
public static void glProgramUniformMatrix2x4(int program, int location, boolean transpose, java.nio.FloatBuffer value)
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glProgramUniformMatrix4x2
public static void glProgramUniformMatrix4x2(int program, int location, boolean transpose, java.nio.FloatBuffer value)
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glProgramUniformMatrix3x4
public static void glProgramUniformMatrix3x4(int program, int location, boolean transpose, java.nio.FloatBuffer value)
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glProgramUniformMatrix4x3
public static void glProgramUniformMatrix4x3(int program, int location, boolean transpose, java.nio.FloatBuffer value)
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glProgramUniformMatrix2x3
public static void glProgramUniformMatrix2x3(int program, int location, boolean transpose, java.nio.DoubleBuffer value)
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glProgramUniformMatrix3x2
public static void glProgramUniformMatrix3x2(int program, int location, boolean transpose, java.nio.DoubleBuffer value)
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glProgramUniformMatrix2x4
public static void glProgramUniformMatrix2x4(int program, int location, boolean transpose, java.nio.DoubleBuffer value)
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glProgramUniformMatrix4x2
public static void glProgramUniformMatrix4x2(int program, int location, boolean transpose, java.nio.DoubleBuffer value)
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glProgramUniformMatrix3x4
public static void glProgramUniformMatrix3x4(int program, int location, boolean transpose, java.nio.DoubleBuffer value)
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glProgramUniformMatrix4x3
public static void glProgramUniformMatrix4x3(int program, int location, boolean transpose, java.nio.DoubleBuffer value)
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glValidateProgramPipeline
public static void glValidateProgramPipeline(int pipeline)
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glGetProgramPipelineInfoLog
public static void glGetProgramPipelineInfoLog(int pipeline, java.nio.IntBuffer length, java.nio.ByteBuffer infoLog)
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glGetProgramPipelineInfoLog
public static java.lang.String glGetProgramPipelineInfoLog(int pipeline, int bufSize)
Overloads glGetProgramPipelineInfoLog.
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