Class NVBindlessTexture


  • public final class NVBindlessTexture
    extends java.lang.Object
    • Method Detail

      • glGetTextureHandleNV

        public static long glGetTextureHandleNV​(int texture)
      • glGetTextureSamplerHandleNV

        public static long glGetTextureSamplerHandleNV​(int texture,
                                                       int sampler)
      • glMakeTextureHandleResidentNV

        public static void glMakeTextureHandleResidentNV​(long handle)
      • glMakeTextureHandleNonResidentNV

        public static void glMakeTextureHandleNonResidentNV​(long handle)
      • glGetImageHandleNV

        public static long glGetImageHandleNV​(int texture,
                                              int level,
                                              boolean layered,
                                              int layer,
                                              int format)
      • glMakeImageHandleResidentNV

        public static void glMakeImageHandleResidentNV​(long handle,
                                                       int access)
      • glMakeImageHandleNonResidentNV

        public static void glMakeImageHandleNonResidentNV​(long handle)
      • glUniformHandleui64NV

        public static void glUniformHandleui64NV​(int location,
                                                 long value)
      • glUniformHandleuNV

        public static void glUniformHandleuNV​(int location,
                                              java.nio.LongBuffer value)
      • glProgramUniformHandleui64NV

        public static void glProgramUniformHandleui64NV​(int program,
                                                        int location,
                                                        long value)
      • glProgramUniformHandleuNV

        public static void glProgramUniformHandleuNV​(int program,
                                                     int location,
                                                     java.nio.LongBuffer values)
      • glIsTextureHandleResidentNV

        public static boolean glIsTextureHandleResidentNV​(long handle)
      • glIsImageHandleResidentNV

        public static boolean glIsImageHandleResidentNV​(long handle)