Class ARBVertexType2_10_10_10_REV

java.lang.Object
org.lwjgl.opengl.ARBVertexType2_10_10_10_REV

public final class ARBVertexType2_10_10_10_REV extends Object
  • Field Details

    • GL_UNSIGNED_INT_2_10_10_10_REV

      public static final int GL_UNSIGNED_INT_2_10_10_10_REV
      Accepted by the <type> parameter of VertexAttribPointer, VertexPointer, NormalPointer, ColorPointer, SecondaryColorPointer, TexCoordPointer, VertexAttribP{1234}ui, VertexP*, TexCoordP*, MultiTexCoordP*, NormalP3ui, ColorP*, SecondaryColorP* and VertexAttribP*
      See Also:
    • GL_INT_2_10_10_10_REV

      public static final int GL_INT_2_10_10_10_REV
      Accepted by the <type> parameter of VertexAttribPointer, VertexPointer, NormalPointer, ColorPointer, SecondaryColorPointer, TexCoordPointer, VertexAttribP{1234}ui, VertexP*, TexCoordP*, MultiTexCoordP*, NormalP3ui, ColorP*, SecondaryColorP* and VertexAttribP*
      See Also:
  • Method Details

    • glVertexP2ui

      public static void glVertexP2ui(int type, int value)
    • glVertexP3ui

      public static void glVertexP3ui(int type, int value)
    • glVertexP4ui

      public static void glVertexP4ui(int type, int value)
    • glVertexP2u

      public static void glVertexP2u(int type, IntBuffer value)
    • glVertexP3u

      public static void glVertexP3u(int type, IntBuffer value)
    • glVertexP4u

      public static void glVertexP4u(int type, IntBuffer value)
    • glTexCoordP1ui

      public static void glTexCoordP1ui(int type, int coords)
    • glTexCoordP2ui

      public static void glTexCoordP2ui(int type, int coords)
    • glTexCoordP3ui

      public static void glTexCoordP3ui(int type, int coords)
    • glTexCoordP4ui

      public static void glTexCoordP4ui(int type, int coords)
    • glTexCoordP1u

      public static void glTexCoordP1u(int type, IntBuffer coords)
    • glTexCoordP2u

      public static void glTexCoordP2u(int type, IntBuffer coords)
    • glTexCoordP3u

      public static void glTexCoordP3u(int type, IntBuffer coords)
    • glTexCoordP4u

      public static void glTexCoordP4u(int type, IntBuffer coords)
    • glMultiTexCoordP1ui

      public static void glMultiTexCoordP1ui(int texture, int type, int coords)
    • glMultiTexCoordP2ui

      public static void glMultiTexCoordP2ui(int texture, int type, int coords)
    • glMultiTexCoordP3ui

      public static void glMultiTexCoordP3ui(int texture, int type, int coords)
    • glMultiTexCoordP4ui

      public static void glMultiTexCoordP4ui(int texture, int type, int coords)
    • glMultiTexCoordP1u

      public static void glMultiTexCoordP1u(int texture, int type, IntBuffer coords)
    • glMultiTexCoordP2u

      public static void glMultiTexCoordP2u(int texture, int type, IntBuffer coords)
    • glMultiTexCoordP3u

      public static void glMultiTexCoordP3u(int texture, int type, IntBuffer coords)
    • glMultiTexCoordP4u

      public static void glMultiTexCoordP4u(int texture, int type, IntBuffer coords)
    • glNormalP3ui

      public static void glNormalP3ui(int type, int coords)
    • glNormalP3u

      public static void glNormalP3u(int type, IntBuffer coords)
    • glColorP3ui

      public static void glColorP3ui(int type, int color)
    • glColorP4ui

      public static void glColorP4ui(int type, int color)
    • glColorP3u

      public static void glColorP3u(int type, IntBuffer color)
    • glColorP4u

      public static void glColorP4u(int type, IntBuffer color)
    • glSecondaryColorP3ui

      public static void glSecondaryColorP3ui(int type, int color)
    • glSecondaryColorP3u

      public static void glSecondaryColorP3u(int type, IntBuffer color)
    • glVertexAttribP1ui

      public static void glVertexAttribP1ui(int index, int type, boolean normalized, int value)
    • glVertexAttribP2ui

      public static void glVertexAttribP2ui(int index, int type, boolean normalized, int value)
    • glVertexAttribP3ui

      public static void glVertexAttribP3ui(int index, int type, boolean normalized, int value)
    • glVertexAttribP4ui

      public static void glVertexAttribP4ui(int index, int type, boolean normalized, int value)
    • glVertexAttribP1u

      public static void glVertexAttribP1u(int index, int type, boolean normalized, IntBuffer value)
    • glVertexAttribP2u

      public static void glVertexAttribP2u(int index, int type, boolean normalized, IntBuffer value)
    • glVertexAttribP3u

      public static void glVertexAttribP3u(int index, int type, boolean normalized, IntBuffer value)
    • glVertexAttribP4u

      public static void glVertexAttribP4u(int index, int type, boolean normalized, IntBuffer value)