public abstract static class Animations.OneTimeAnimation extends AbstractAnimation
Constructor and Description |
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Animations.OneTimeAnimation()
Constructs a
OneTimeAnimation . |
Modifier and Type | Method and Description |
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void |
animate(long time)
Applies the effect to the animation target,
only if is hasn't been applied before.
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addAnimationListener, applyEffect, duration, fireAnimationStarted, fireAnimationStopped, isFreezed, removeAnimationListener, toString
public Animations.OneTimeAnimation()
OneTimeAnimation
.public void animate(long time)
animate
in interface Animation
animate
in class AbstractAnimation
time
- the time used to determine the animation effectCopyright © 2001-2006 JGoodies Karsten Lentzsch. All Rights Reserved.