openshot-audio
0.1.7
|
#include "AppConfig.h"
#include "../juce_core/native/juce_BasicNativeHeaders.h"
#include "juce_audio_processors.h"
#include "../juce_gui_extra/juce_gui_extra.h"
#include "format/juce_AudioPluginFormat.cpp"
#include "format/juce_AudioPluginFormatManager.cpp"
#include "processors/juce_AudioProcessor.cpp"
#include "processors/juce_AudioProcessorEditor.cpp"
#include "processors/juce_AudioProcessorGraph.cpp"
#include "processors/juce_GenericAudioProcessorEditor.cpp"
#include "processors/juce_PluginDescription.cpp"
#include "format_types/juce_LADSPAPluginFormat.cpp"
#include "format_types/juce_VSTPluginFormat.cpp"
#include "format_types/juce_VST3PluginFormat.cpp"
#include "format_types/juce_AudioUnitPluginFormat.mm"
#include "scanning/juce_KnownPluginList.cpp"
#include "scanning/juce_PluginDirectoryScanner.cpp"
#include "scanning/juce_PluginListComponent.cpp"
Namespaces | |
juce | |
juce::GraphRenderingOps | |
Macros | |
#define | JUCE_PLUGINHOST_VST3 0 |
Variables | |
const uint32 | juce::magicXmlNumber = 0x21324356 |
#define JUCE_PLUGINHOST_VST3 0 |