OpenShot Library | libopenshot
0.2.2
src
RendererBase.cpp
Go to the documentation of this file.
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/**
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* @file
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* @brief Source file for RendererBase class
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* @author Duzy Chan <code@duzy.info>
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*
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* @section LICENSE
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*
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* Copyright (c) 2008-2014 OpenShot Studios, LLC
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* <http://www.openshotstudios.com/>. This file is part of
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* OpenShot Library (libopenshot), an open-source project dedicated to
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* delivering high quality video editing and animation solutions to the
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* world. For more information visit <http://www.openshot.org/>.
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*
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* OpenShot Library (libopenshot) is free software: you can redistribute it
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* and/or modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation, either version 3 of the
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* License, or (at your option) any later version.
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*
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* OpenShot Library (libopenshot) is distributed in the hope that it will be
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* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../include/RendererBase.h"
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using namespace
openshot
;
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RendererBase::RendererBase
()
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{
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}
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RendererBase::~RendererBase
()
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{
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}
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void
RendererBase::paint
(
const
std::shared_ptr<Frame> & frame)
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{
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if
(frame)
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this->
render
(frame->GetImage());
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}
openshot::RendererBase::RendererBase
RendererBase()
Definition:
RendererBase.cpp:31
openshot
This namespace is the default namespace for all code in the openshot library.
Definition:
AudioBufferSource.h:45
openshot::RendererBase::paint
void paint(const std::shared_ptr< Frame > &frame)
Paint(render) a video Frame.
Definition:
RendererBase.cpp:39
openshot::RendererBase::~RendererBase
virtual ~RendererBase()
Definition:
RendererBase.cpp:35
openshot::RendererBase::render
virtual void render(std::shared_ptr< QImage > image)=0
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