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signatureEffect.h File Reference
#include "osl/effect/moveSignature.h"
#include "osl/piece.h"
#include "osl/misc/carray.h"
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Classes

class  osl::effect::SignatureTable
 
struct  osl::effect::ApplyDoUndoSimpleMove< P, State >
 
struct  osl::effect::ApplyDoUndoCaptureMove< P, State >
 
struct  osl::effect::ApplyDoUndoDropMove< P, State >
 
class  osl::effect::SignatureEffect< State >
 マスごとの利き(MoveSignature)も保持するState. More...
 
struct  osl::effect::ApplyDoUndoSimpleMove< P, SignatureEffect< BaseState > >
 
struct  osl::effect::ApplyDoUndoDropMove< P, SignatureEffect< BaseState > >
 
struct  osl::effect::ApplyDoUndoCaptureMove< P, SignatureEffect< BaseState > >
 

Namespaces

 osl
 attackDefense.h
 
 osl::effect
 利きを局面に持たせるためのコード.
 

Constant Groups

 osl
 attackDefense.h
 
 osl::effect
 利きを局面に持たせるためのコード.