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File List
Here is a list of all files with brief descriptions:
o*addEffect8.cc
o*addEffect8.h
o*addEffect8.tcc
o*addEffect8Defense.h
o*addEffect8Table.cc
o*addEffect8Table.h
o*addEffect_.h
o*addEffect_.tcc
o*addEffectTable.h
o*addEffectWithEffect.cc
o*addEffectWithEffect.h
o*addEffectWithEffect.tcc
o*additionalEffect.cc
o*additionalEffect.h
o*additionalLance.cc
o*additionalLance.h
o*additionalOrShadow.h
o*align16New.cc
o*align16New.h
o*all-states.cc
o*all-states2.cc
o*allMoves.cc
o*allMoves.h
o*allMoves.tcc
o*alphaBeta2.cc
o*alphaBeta2.h
o*alphaBeta2Parallel.cc
o*alphaBeta2Parallel.h
o*alphaBeta3.cc
o*alphaBeta3.h
o*alphaBeta4.cc
o*alphaBeta4.h
o*alphaBetaPlayer.cc
o*alphaBetaPlayer.h
o*alwaysMove.h
o*analysesResult.cc
o*analysesResult.h
o*analyzer.cc
o*analyzer.h
o*annotate.cc
o*atomicCounter.h
o*attackDefenceAroundKing.h
o*attackDefense.cc
o*attackDefense.h
o*attackKing.cc
o*attackKing.h
o*attackToPinned.cc
o*attackToPinned.h
o*attackToPinned.tcc
o*average.h
o*bad-moves.cc
o*base64.cc
o*base64.h
o*betterToPromote.h
o*bigramAttack.cc
o*bigramAttack.h
o*bigramGroup.cc
o*bigramGroup.h
o*bigramKillerMove.cc
o*bigramKillerMove.h
o*binaryIO.cc
o*binaryIO.h
o*bishopMobility.h
o*bitOp.h
o*bitXmask.cc
o*bitXmask.h
o*blockLongEffect.cc
o*blockLongEffect.h
o*boardBitEffect.h
o*boardBitMask.cc
o*boardBitMask.h
o*boardKey.cc
o*boardKey.h
o*boardKey.tcc
o*boardKey128.cc
o*boardKey128.h
o*boardMask.cc
o*boardMask.h
o*boardTable.cc
o*boardTable.h
o*bookInMemory.cc
o*bookInMemory.h
o*bookPlayer.cc
o*bookPlayer.h
o*bradleyTerry.cc
o*bradleyTerry.h
o*breakThreatmate.cc
o*breakThreatmate.h
o*canAttackInNMoves.cc
o*canAttackInNMoves.h
o*canAttackInThreeMovesTable.h
o*capture.cc
o*capture.h
o*capture_.cc
o*capture_.h
o*capture_.tcc
o*captureEffectToAroundKing8.h
o*captureEstimation.h
o*captureFrom.h
o*captureGroup.cc
o*captureGroup.h
o*captureSort.h
o*carray.h
o*carray2d.h
o*carray3d.h
o*categoryMoveVector.cc
o*categoryMoveVector.h
o*centering3x3.cc
o*centering3x3.h
o*centering5x3.cc
o*centering5x3.h
o*characterEncodingConvertWin32.cc
o*characterEncodingConvertWin32.h
o*cheapPtype.h
o*check-ki2.cc
o*check-kisen.cc
o*check_.cc
o*check_.h
o*checkDuplicate.cc
o*checkDuplicate.h
o*checkmate-kisen.cc
o*checkmate.cc
o*checkmate.h
o*checkmateGroup.h
o*checkmateIfCapture.cc
o*checkmateIfCapture.h
o*checkMovePerf.cc
o*checkMoveVector.h
o*classifier.cc
o*classifier.h
o*classifierTraits.h
o*compactBoard.cc
o*compactBoard.h
o*compare-book.cc
o*computerPlayer.cc
o*computerPlayer.h
o*eval/concept.h
o*move_action/concept.h
o*config.h
o*construct.h
o*misc/convert.cc
o*opening/convert.cc
o*copy_if.h
o*count-win-loss.cc
o*count.h
o*countEffect2.cc
o*countEffect2.h
o*countMobility.h
o*csa-to-kifu.cc
o*csa-to-kisen.cc
o*csa.cc
o*csa.h
o*csaClient.cc
o*csaClient.h
o*csaIOError.h
o*csajapanize.cc
o*csaLogger.cc
o*csaLogger.h
o*csaRecord.cc
o*csaRecord.h
o*csaStopwatch.h
o*csaString.cc
o*csaString.h
o*csaTime.cc
o*csaTime.h
o*cstdint.h
o*ctime.cc
o*ctime.h
o*cuiClient.cc
o*cuiClient.h
o*defenseKing.cc
o*defenseKing.h
o*dfpn.cc
o*dfpn.h
o*dfpnParallel.cc
o*dfpnParallel.h
o*dfpnRecord.h
o*dfpnstat.cc
o*directCheck.h
o*direction.cc
o*direction.h
o*directionTraits.h
o*disproofPieces.h
o*dominanceCheck.h
o*dotWriter.cc
o*dotWriter.h
o*drop.cc
o*drop.h
o*drop.tcc
o*dropAroundKing8.cc
o*dropAroundKing8.h
o*dualDfpn.cc
o*dualDfpn.h
o*dualThreatmateState.cc
o*dualThreatmateState.h
o*effect5x3.cc
o*effect5x3.h
o*effect5x3d.cc
o*effect5x3d.h
o*effect5x3Table.cc
o*effect5x3Table.h
o*effectContent.h
o*effectedNumTable.cc
o*effectedNumTable.h
o*effectUtil.cc
o*effectUtil.h
o*effectUtil.tcc
o*enterKing.cc
o*enterKing.h
o*enterKingUtil.cc
o*enterKingUtil.h
o*escape.cc
o*feature/escape.h
o*group/escape.h
o*escape_.cc
o*escape_.h
o*escape_.tcc
o*escapeFilter.h
o*eucToLang.cc
o*eucToLang.h
o*evalCompareLarger.h
o*evalStagePair.h
o*evalTraits.h
o*annotate/facade.cc
o*c/facade.cc
o*annotate/facade.h
o*c/facade.h
o*move_probability/feature.cc
o*rating/feature.cc
o*move_probability/feature.h
o*rating/feature.h
o*move_probability/featureSet.cc
o*rating/featureSet.cc
o*move_probability/featureSet.h
o*rating/featureSet.h
o*filePath.cc
o*filePath.h
o*find-almost-entering.cc
o*find-losing-moves.cc
o*find-states.cc
o*find-uplevel-king.cc
o*first-search-eval.cc
o*firstMoveThreatmate.h
o*fixed-checkmate.cc
o*fixed-checkmate2.cc
o*fixedCapacityVector.h
o*fixedDepthSearcher.cc
o*fixedDepthSearcher.h
o*fixedDepthSearcher.tcc
o*fixedDepthSearcher2.cc
o*fixedDepthSearcher2.h
o*fixedDepthSearcher2.tcc
o*fixedDepthSearchPerf.cc
o*fixedEval.h
o*gameManager.cc
o*gameManager.h
o*gameState.cc
o*gameState.h
o*generalSimpleHashTable.h
o*generalSimpleHashTable.tcc
o*gnuShogiClient.cc
o*gnuShogiClient.h
o*group.cc
o*group.h
o*handicap.h
o*hash-dump.cc
o*hash.h
o*hash_map.h
o*hash_set.h
o*hashCollision.h
o*hashKey.cc
o*hashKey.h
o*hashKeyMix.h
o*hashKeyStack.cc
o*hashKeyStack.h
o*hashRandom.cc
o*hashRandom.h
o*hashRandomPair.cc
o*hashRandomPair.h
o*hashRejections.cc
o*hashRejections.h
o*histogram.cc
o*histogram.h
o*historyState.cc
o*historyState.h
o*historyTable.cc
o*historyTable.h
o*historyToTable.cc
o*historyToTable.h
o*htmlPerformanceLog.cc
o*htmlPerformanceLog.h
o*iconvConvert.cc
o*iconvConvert.h
o*immediateCheckmate.cc
o*immediateCheckmate.h
o*immediateCheckmate.tcc
o*immediateCheckmateTable.cc
o*immediateCheckmateTable.h
o*isCheckPerf.cc
o*kakinoki-to-csa.cc
o*kakinoki.cc
o*kakinoki.h
o*kanjiCode.h
o*kanjiMove.cc
o*kanjiMove.h
o*kanjiPrint.cc
o*kanjiPrint.h
o*karanari.h
o*kfendPredictor.cc
o*kfendPredictor.h
o*ki2.cc
o*ki2.h
o*ki2IOError.h
o*kifu-to-myshogi.cc
o*killerMoveTable.cc
o*killerMoveTable.h
o*eval/ml/king8.cc
o*rating/feature/king8.cc
o*eval/ml/king8.h
o*rating/feature/king8.h
o*king8Group.cc
o*king8Group.h
o*king8Info.cc
o*king8Info.h
o*kingMobility.h
o*kingOpenMove.cc
o*kingOpenMove.h
o*kingPieceTable.cc
o*kingPieceTable.h
o*kingPieceValues.h
o*kingTable.cc
o*kingTable.h
o*kingWalk.h
o*kisen-to-csa.cc
o*kisen.cc
o*kisen.h
o*lanceMobility.h
o*last-position.cc
o*learn-piece.cc
o*legal_moves.cc
o*legalMoves.cc
o*legalMoves.h
o*liberty8.cc
o*liberty8.h
o*liberty8Table.cc
o*liberty8Table.h
o*libertyEstimator.h
o*lightMutex.h
o*limitToCheckCount.cc
o*limitToCheckCount.h
o*logWriter.cc
o*logWriter.h
o*loki.h
o*lRUMoves.h
o*majorPiece.cc
o*majorPiece.h
o*make-problems.cc
o*mask.cc
o*mask.h
o*math.h
o*midgame.h
o*milliSeconds.cc
o*milliSeconds.h
o*miniBoard.cc
o*miniBoard.h
o*miniBoardChar50.cc
o*miniBoardChar50.h
o*minorPiece.cc
o*minorPiece.h
o*minorPieceBonus.h
o*mlPredictor.cc
o*mlPredictor.h
o*mobility.cc
o*mobility.h
o*mobilityTable.cc
o*eval/mobilityTable.h
o*mobility/mobilityTable.h
o*move.cc
o*move.h
o*moveAdaptor.h
o*moveGenerator.cc
o*moveGenerator.h
o*moveInfo.cc
o*moveInfo.h
o*moveLogProb.cc
o*moveLogProb.h
o*moveLogProbVector.cc
o*moveLogProbVector.h
o*moveScore.cc
o*moveScore.h
o*moveSignature.cc
o*moveSignature.h
o*moveSorter.h
o*moveStack.cc
o*moveStack.h
o*moveStackRejections.cc
o*moveStackRejections.h
o*moveVector.cc
o*moveVector.h
o*moveWithComment.cc
o*moveWithComment.h
o*multimap.h
o*myshogi.cc
o*myshogi.h
o*ncores.cc
o*ncores.h
o*nearMask.cc
o*nearMask.h
o*neighboring25Direct.cc
o*neighboring25Direct.h
o*neighboring8.h
o*neighboring8Direct.cc
o*neighboring8Direct.h
o*neighboring8Effect.cc
o*neighboring8Effect.h
o*newProgress.cc
o*newProgress.h
o*noAddEffectFilter.h
o*noEffectFilter.h
o*nonBlockDelete.cc
o*nonBlockDelete.h
o*notKingOpenFilter.h
o*ntesukiExceptions.h
o*ntesukiMove.cc
o*ntesukiMove.h
o*ntesukiMove.tcc
o*ntesukiMoveGenerator.cc
o*ntesukiMoveGenerator.h
o*ntesukiMoveGeneratorAttack.cc
o*ntesukiMoveGeneratorDefense.cc
o*ntesukiMoveList.cc
o*ntesukiMoveList.h
o*ntesukiRecord.cc
o*ntesukiRecord.h
o*ntesukiRecord.tcc
o*ntesukiResult.cc
o*ntesukiResult.h
o*ntesukiSearcher.cc
o*ntesukiSearcher.h
o*ntesukiSearcher.tcc
o*ntesukiSimulationSearcher.cc
o*ntesukiSimulationSearcher.h
o*ntesukiSimulationSearcherDisproof.tcc
o*ntesukiSimulationSearcherProof.tcc
o*ntesukiTable.cc
o*ntesukiTable.h
o*ntesukiTable.tcc
o*numBitmapEffect.cc
o*numBitmapEffect.h
o*numEffectState.cc
o*numEffectState.h
o*numEffectState.tcc
o*numSimpleEffect.cc
o*numSimpleEffect.h
o*numSimpleEffect.tcc
o*offset.cc
o*offset.h
o*offset32.cc
o*offset32.h
o*open.cc
o*open.h
o*open.tcc
o*openCheck.h
o*opening-validator.cc
o*openingBook.cc
o*openingBook.h
o*openingBookConverter.cc
o*openingBookConverter.h
o*openingBookTracer.cc
o*openingBookTracer.h
o*openingStatistics.cc
o*openKingRoad.h
o*openmidending-stat.cc
o*openMidEndingEval.cc
o*openMidEndingEval.h
o*oracleAdjust.h
o*oracleProverLight.cc
o*oracleProverLight.h
o*oracleProverLight.tcc
o*oslConfig.cc
o*oslConfig.h
o*pairdiff.cc
o*pairedit.ccPiecePairEvalTable に人為的に手を加える
o*pairstat.cc
o*pass.cc
o*passCounter.h
o*pathEncoding.cc
o*pathEncoding.h
o*pattern.cc
o*pattern.h
o*patternGroup.cc
o*patternGroup.h
o*pawnCheckmateMoves.h
o*pawnDropCheckmate.h
o*perfmon.cc
o*perfmon.h
o*performanceLog.h
o*piece.cc
o*piece.h
o*pieceCost.cc
o*pieceCost.h
o*ml/pieceEval.cc
o*pieceEval.cc
o*ml/pieceEval.h
o*pieceEval.h
o*pieceEval.tcc
o*pieceFilter.h
o*pieceMask.cc
o*pieceMask.h
o*pieceMask32.h
o*pieceMask64.h
o*pieceOnBoard.cc
o*pieceOnBoard.h
o*pieceOnBoard.tcc
o*piecePair.cc
o*piecePair.h
o*piecePairAssert.h
o*piecePairEval.h
o*piecePairEval.tcc
o*piecePairEvalBase.cc
o*piecePairIndex.h
o*piecePairKing.cc
o*piecePairKing.h
o*piecePairPieceEval.h
o*piecePairPieceTable.cc
o*piecePairRawEval.h
o*piecePairRawTable.cc
o*piecePairTable.h
o*piecePairWithStand.h
o*piecePairWithStand.tcc
o*eval/ml/pieceStand.cc
o*pieceStand.cc
o*eval/ml/pieceStand.h
o*pieceStand.h
o*pieceStandIO.cc
o*pieceStandIO.h
o*pieceTable.cc
o*pieceTable.h
o*pieceValues.cc
o*pieceValues.h
o*pieceVector.cc
o*pieceVector.h
o*effect_util/pin.cc
o*eval/ml/pin.cc
o*effect_util/pin.h
o*eval/ml/pin.h
o*pin_perf.cc
o*pinAttack.h
o*pinGroup.h
o*pinnedGeneral.h
o*player.cc
o*player.h
o*pointerHash.h
o*pointerQueue.h
o*pointerSet.h
o*pool_allocator.cc
o*pool_allocator.h
o*printMove.cc
o*printPdp.cc
o*printPiece.cc
o*printPosition.cc
o*printPtypeO.cc
o*probability.cc
o*probability.h
o*lib/eval/ml/progress.cc
o*sample/progress/progress.cc
o*progress.h
o*progress16.h
o*progress32.h
o*progress_perf.cc
o*progressEval.cc
o*progressEval.h
o*promote.h
o*promote_.cc
o*promote_.h
o*promote_.tcc
o*promoteType.h
o*promotion.h
o*proofDisproof.cc
o*proofDisproof.h
o*proofNumberTable.cc
o*proofNumberTable.h
o*proofPieces.h
o*proofPiecesUtil.h
o*proofTreeDepthDfpn.cc
o*proofTreeDepthDfpn.h
o*psn.cc
o*psn.h
o*ptype.cc
o*ptype.h
o*ptypeEvalTraits.h
o*ptypeList.cc
o*ptypeList.h
o*ptypeList.tcc
o*ptypeOSquareVector.cc
o*ptypeOSquareVector.h
o*ptypeProgress.cc
o*ptypeProgress.h
o*ptypeTable.cc
o*ptypeTable.h
o*ptypeTraits.h
o*pvHistory.h
o*quadInt.h
o*quiescence2stat.cc
o*quiescenceGenerator.cc
o*quiescenceGenerator.h
o*quiescenceGenerator.tcc
o*quiescenceLog.cc
o*quiescenceLog.h
o*quiescenceRecord.cc
o*quiescenceRecord.h
o*quiescenceSearch2.cc
o*quiescenceSearch2.h
o*quiescenceSearch2.tcc
o*quiescencestat.cc
o*random.cc
o*random.h
o*random_play.cc
o*range-vs-nodes.ccMtdf から QuiescenceSearch を呼ぶ時に良いrangeを求める
o*range.h
o*ratedMove.cc
o*ratedMove.h
o*ratedMoveVector.cc
o*ratedMoveVector.h
o*rating-perf.ccRating付加の速度を測る
o*ratingEnv.cc
o*ratingEnv.h
o*ratingstat.cc
o*ratio.cc
o*ratio.h
o*checkmate/readme.h
o*container/readme.h
o*effect/readme.h
o*effect_action/readme.h
o*effect_util/readme.h
o*enter_king/readme.h
o*eval/ppair/readme.h
o*eval/readme.h
o*game_playing/readme.h
o*hash/readme.h
o*misc/readme.h
o*move_action/readme.h
o*move_classifier/readme.h
o*move_generator/readme.h
o*move_order/readme.h
o*ntesuki/readme.h
o*progress/readme.h
o*readme.h
o*record/opening/readme.h
o*record/readme.h
o*search/analyzer/readme.h
o*search/readme.h
o*stat/readme.h
o*state/readme.h
o*threatmate/readme.h
o*realizationProbability.h
o*record.cc
o*record.h
o*recordSet_.cc
o*recordSet_.h
o*recordTracer.cc
o*recordTracer.h
o*reorder.h
o*repetitionCounter.cc
o*repetitionCounter.h
o*richPredictor.cc
o*richPredictor.h
o*rookMobility.h
o*rzone.h
o*sacrificeCheck.h
o*safeDropMajorPiece.h
o*safeMove.cc
o*safeMove.h
o*searchBase.h
o*searchInfo.h
o*searchMonitor.cc
o*searchMonitor.h
o*searchPlayer.cc
o*searchPlayer.h
o*searchPlayer.tcc
o*searchRecorder.cc
o*searchRecorder.h
o*searchState2.cc
o*searchState2.h
o*searchTable.h
o*searchTimer.cc
o*searchTimer.h
o*searchWindow.h
o*see-perf.ccSee付加の速度を測る
o*see.cc
o*see.h
o*sendOffSquare.cc
o*sendOffSquare.h
o*sennichite.cc
o*sennichite.h
o*shadowEffect.cc
o*shadowEffect.h
o*shouldPromoteCut.h
o*show-effect.cc
o*show-eval.cc
o*show-ipx-result.cc
o*show-ipx.cc
o*show-ki2.cc
o*show-moves.cc
o*show-progresseval.cc
o*show-sibling.cc
o*eval/show-state.cc
o*progress/show-state.cc
o*show_repetition.cc
o*showCores.cc
o*showMemory.cc
o*showOpening.cc
o*showRecord.cc
o*signatureEffect.cc
o*signatureEffect.h
o*simpleBetterToPromote.h
o*simpleHashRecord.cc
o*simpleHashRecord.h
o*simpleHashTable.cc
o*simpleHashTable.h
o*simpleMove.h
o*simpleMovePerf.cc
o*simplePredictor.cc
o*simplePredictor.h
o*simpleState.cc
o*simpleState.h
o*simpleState.tcc
o*sjis2euc.cc
o*sjis2euc.h
o*slist.h
o*slowBsf.h
o*sort.cc
o*sortCaptureMoves.cc
o*sortCaptureMoves.h
o*speculativeAllMoves.cc
o*speculativeAllMoves.h
o*speculativeModel.cc
o*speculativeModel.h
o*speculativeSearchPlayer.cc
o*speculativeSearchPlayer.h
o*rating/feature/square.cc
o*square.cc
o*rating/feature/square.h
o*square.h
o*square8.cc
o*square8.h
o*squareCompressor.cc
o*squareCompressor.h
o*squareGroup.cc
o*squareGroup.h
o*stack.h
o*stateInfo.cc
o*stateInfo.h
o*store.h
o*storePiece.h
o*storePtypeOSquare.h
o*tables.cc
o*template.h
o*textPerformanceLog.cc
o*textPerformanceLog.h
o*threadForEachMove.h
o*threatmateState.cc
o*threatmateState.h
o*timeControl.cc
o*timeControl.h
o*timeKeeper.cc
o*timeKeeper.h
o*timer.cc
o*toAroundKing24Filter.h
o*toAroundKing8Filter.h
o*topn.cc
o*trace.cc
o*trace.h
o*trapRook.cc
o*trapRook.h
o*treePredictor.cc
o*treePredictor.h
o*tripleInt.cc
o*tripleInt.h
o*twoDimensionalStatistics.cc
o*twoDimensionalStatistics.h
o*unblockableCheck.h
o*unblockableEffect.h
o*unique-csa.cc
o*usi.cc
o*usi.h
o*usiReporter.cc
o*usiReporter.h
o*usiResponse.cc
o*usiResponse.h
o*usiState.cc
o*usiState.h
o*variance.h
o*vector.h
o*virtualPin.cc
o*virtualPin.h
o*voidAction.h
o*weights.cc
o*weights.h
o*weightTracer.cc
o*weightTracer.h
o*win-rate-openingbook-weight-level.cc
o*winCountTracer.cc
\*winCountTracer.h