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osl::move_generator::AddEffect8Defense< P > Struct Template Reference

玉の 8近傍に利きをつける手を生成 More...

#include <addEffect8Defense.h>

Static Public Member Functions

static void generateTo (const NumEffectState &state, Square p, move_action::Store &action)
 
static void generate (const NumEffectState &state, MoveVector &moves)
 

Detailed Description

template<Player P>
struct osl::move_generator::AddEffect8Defense< P >

玉の 8近傍に利きをつける手を生成

Definition at line 19 of file addEffect8Defense.h.

Member Function Documentation

template<Player P>
static void osl::move_generator::AddEffect8Defense< P >::generate ( const NumEffectState &  state,
MoveVector &  moves 
)
inlinestatic
template<Player P>
static void osl::move_generator::AddEffect8Defense< P >::generateTo ( const NumEffectState &  state,
Square  p,
move_action::Store action 
)
inlinestatic

The documentation for this struct was generated from the following file: