MPQC 2.3.1
socket.h
1#ifdef __GNUG__
2#pragma interface
3#endif
4
5#ifndef _socket_h
6#define _socket_h
7
8#include <unistd.h>
9#include <sys/types.h>
10
11#include <string>
12
13class TCPSocket {
14 protected:
15 TCPSocket();
16 virtual ~TCPSocket();
17
18 int socket_;
19 int port_;
20 bool initialized_;
21 bool bound_;
22
23 public:
24 void create();
25 void bind(u_int16_t port_begin, u_int16_t port_fence);
26 int port() { return port_; }
27 u_int32_t addr();
28
29 bool initialized() { return initialized_; }
30 bool bound() { return bound_; }
31
32 virtual void close();
33};
34
35class TCPIOSocket: public TCPSocket {
36 public:
37 int read(void *d, int n);
38 int write(const void *d, int n);
39 int read_int(int *d, int n) {return read((void*)d,n*sizeof(int));}
40 int write_int(const int *d, int n) {return write((void*)d,n*sizeof(int));}
41 int read_string(std::string &);
42 int write_string(const std::string &);
43 int read_int(int &);
44 int write_int(int);
45 int read_uint32(u_int32_t &);
46 int write_uint32(u_int32_t);
47};
48
50 friend class TCPServerConnection;
51 public:
52 void listen(int queue_length = 8);
53};
54
56 public:
57 void accept(const TCPServerSocket &);
58};
59
61 bool connected_;
62 public:
64 void close();
65 bool connected() { return connected_; }
66 void connect(const char *remote_hostname, u_int16_t remote_port);
67 void connect(u_int32_t remote_host, u_int16_t remote_port);
68};
69
70#endif
Definition socket.h:60
Definition socket.h:35
Definition socket.h:55
Definition socket.h:49
Definition socket.h:13

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