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render test for RigidRepresentation More...
#include <memory>
#include "SurgSim/DataStructures/TriangleMeshBase.h"
#include "SurgSim/DataStructures/TriangleMeshUtilities.h"
#include "SurgSim/Framework/ApplicationData.h"
#include "SurgSim/Framework/BasicSceneElement.h"
#include "SurgSim/Graphics/Mesh.h"
#include "SurgSim/Graphics/OsgBoxRepresentation.h"
#include "SurgSim/Graphics/OsgMeshRepresentation.h"
#include "SurgSim/Graphics/OsgPlaneRepresentation.h"
#include "SurgSim/Graphics/OsgSphereRepresentation.h"
#include "SurgSim/Math/Quaternion.h"
#include "SurgSim/Math/RigidTransform.h"
#include "SurgSim/Math/Shapes.h"
#include "SurgSim/Math/Vector.h"
#include "SurgSim/Physics/FixedRepresentation.h"
#include "SurgSim/Physics/RigidCollisionRepresentation.h"
#include "SurgSim/Physics/RigidRepresentation.h"
#include "SurgSim/Physics/RenderTests/RenderTest.h"
Namespaces | |
SurgSim | |
SurgSim::Physics | |
Functions | |
SurgSim::Physics::TEST_F (RenderTests, VisualTestFallingRigidBodies) | |
SurgSim::Physics::TEST_F (RenderTests, VisualTestRigidBodiesSlidingOnPlanes) | |
SurgSim::Physics::TEST_F (RenderTests, VisualTestRigidBodiesStacking) | |
SurgSim::Physics::TEST_F (RenderTests, VisualTestRigidBodiesStackingReversed) | |
render test for RigidRepresentation