SurgSim::Graphics::OsgCamera Member List

This is the complete list of members for SurgSim::Graphics::OsgCamera, including all inherited members.

Accessible()SurgSim::Framework::Accessible
SurgSim::addGroupReference(const std::string &name)SurgSim::Graphics::Representationvirtual
SurgSim::Graphics::Camera::addGroupReference(const std::string &name) overrideSurgSim::Graphics::Cameravirtual
addGroupReferences(const std::vector< std::string > &groups)SurgSim::Graphics::Representation
attachRenderTargetTexture(osg::Camera::BufferComponent buffer, std::shared_ptr< Texture > texture)SurgSim::Graphics::OsgCameraprivate
Camera(const std::string &name)SurgSim::Graphics::Cameraexplicit
clearGroupReferences()SurgSim::Graphics::Representation
clearMaterial() overrideSurgSim::Graphics::OsgCameravirtual
Component(const std::string &name)SurgSim::Framework::Componentexplicit
decode(const YAML::Node &node, const std::vector< std::string > &ignoredProperties=std::vector< std::string >())SurgSim::Framework::Accessible
DecoderType typedefSurgSim::Framework::Accessible
DefaultGroupNameSurgSim::Graphics::Representationstatic
DefaultHudGroupNameSurgSim::Graphics::Representationstatic
detachCurrentRenderTarget()SurgSim::Graphics::OsgCameraprivate
doUpdate(double dt)SurgSim::Graphics::OsgRepresentationprotectedvirtual
encode() const SurgSim::Framework::Accessible
EncoderType typedefSurgSim::Framework::Accessible
FactoryType typedefSurgSim::Framework::Component
forwardProperty(const std::string &name, const Accessible &target, const std::string &targetProperty)SurgSim::Framework::Accessible
getAmbientColor() overrideSurgSim::Graphics::OsgCameravirtual
getClassName() const SurgSim::Framework::Componentvirtual
getDrawAsWireFrame() const overrideSurgSim::Graphics::OsgRepresentationvirtual
getFactory()SurgSim::Framework::Componentstatic
getGroupReferences()SurgSim::Graphics::Representation
getInverseViewMatrix() const SurgSim::Graphics::OsgCameravirtual
getLocalPose() const SurgSim::Framework::Representationvirtual
getMaterial() const overrideSurgSim::Graphics::OsgCameravirtual
getName() const SurgSim::Framework::Component
getOsgCamera() const SurgSim::Graphics::OsgCamera
getOsgNode() const SurgSim::Graphics::OsgCamera
getPose() const SurgSim::Framework::Representationvirtual
getPoseComponent()SurgSim::Framework::Componentprotectedvirtual
getPoseComponent() const SurgSim::Framework::Componentprotectedvirtual
getProjectionMatrix() const overrideSurgSim::Graphics::OsgCameravirtual
getRenderGroup() const SurgSim::Graphics::Camera
getRenderGroupReference() const SurgSim::Graphics::Camera
getRenderTarget() const overrideSurgSim::Graphics::OsgCameravirtual
getRuntime() const SurgSim::Framework::Component
getScene()SurgSim::Framework::Component
getSceneElement()SurgSim::Framework::Component
getSceneElement() const SurgSim::Framework::Component
getSharedPtr()SurgSim::Framework::Component
GetterType typedefSurgSim::Framework::Accessible
getUuid() const SurgSim::Framework::Component
getValue(const std::string &name) const SurgSim::Framework::Accessible
getValue(const std::string &name) const SurgSim::Framework::Accessible
getValue(const std::string &name, T *value) const SurgSim::Framework::Accessible
getValue(const std::string &name) const SurgSim::Framework::Accessible
getViewMatrix() const SurgSim::Graphics::OsgCameravirtual
initialize(const std::weak_ptr< Runtime > &runtime)SurgSim::Framework::Component
isActive() const SurgSim::Framework::Component
isAwake() const SurgSim::Framework::Component
isInitialized() const SurgSim::Framework::Component
isLocalActive() const SurgSim::Framework::Component
isReadable(const std::string &name) const SurgSim::Framework::Accessible
isVisible() const overrideSurgSim::Graphics::OsgCameravirtual
isWriteable(const std::string &name) const SurgSim::Framework::Accessible
m_ambientColorSurgSim::Graphics::OsgCameraprivate
m_ambientColorUniformSurgSim::Graphics::OsgCameraprivate
m_cameraSurgSim::Graphics::OsgCameraprivate
m_drawAsWireFrameSurgSim::Graphics::OsgRepresentationprotected
m_inverseViewMatrixUniformSurgSim::Graphics::OsgCameraprivate
m_isVisibleSurgSim::Graphics::Representationprotected
m_materialSurgSim::Graphics::OsgRepresentationprotected
m_materialProxySurgSim::Graphics::OsgCameraprivate
m_projectionMatrixSurgSim::Graphics::OsgCameraprivate
m_renderTargetSurgSim::Graphics::OsgCameraprivate
m_switchSurgSim::Graphics::OsgRepresentationprotected
m_textureMapSurgSim::Graphics::OsgCameraprivate
m_transformSurgSim::Graphics::OsgRepresentationprotected
m_viewMatrixUniformSurgSim::Graphics::OsgCameraprivate
OsgCamera(const std::string &name)SurgSim::Graphics::OsgCameraexplicit
OsgRepresentation(const std::string &name)SurgSim::Graphics::OsgRepresentationexplicit
removeAccessors(const std::string &name)SurgSim::Framework::Accessible
removeGroupReference(const std::string &group)SurgSim::Graphics::Representation
RENDER_ORDER_COUNT enum valueSurgSim::Graphics::Camera
RENDER_ORDER_IN_ORDER enum valueSurgSim::Graphics::Camera
RENDER_ORDER_POST_RENDER enum valueSurgSim::Graphics::Camera
RENDER_ORDER_PRE_RENDER enum valueSurgSim::Graphics::Camera
RenderOrder enum nameSurgSim::Graphics::Camera
Representation(const std::string &name)SurgSim::Graphics::Representationexplicit
setAccessors(const std::string &name, GetterType getter, SetterType setter)SurgSim::Framework::Accessible
setAmbientColor(const SurgSim::Math::Vector4d &color) overrideSurgSim::Graphics::OsgCameravirtual
setDrawAsWireFrame(bool val) overrideSurgSim::Graphics::OsgRepresentationvirtual
setGetter(const std::string &name, GetterType func)SurgSim::Framework::Accessible
setGroupReference(const std::string &group)SurgSim::Graphics::Representation
setGroupReferences(const std::vector< std::string > &groups)SurgSim::Graphics::Representation
setLocalActive(bool val) overrideSurgSim::Graphics::Representationvirtual
setLocalPose(const SurgSim::Math::RigidTransform3d &pose)SurgSim::Framework::Representationvirtual
setMaterial(std::shared_ptr< Material > material) overrideSurgSim::Graphics::OsgCameravirtual
setName(const std::string &name)SurgSim::Framework::Component
setProjectionMatrix(const SurgSim::Math::Matrix44d &matrix) overrideSurgSim::Graphics::OsgCameravirtual
setRenderGroup(std::shared_ptr< Group > group) overrideSurgSim::Graphics::OsgCameravirtual
setRenderGroupReference(const std::string &name)SurgSim::Graphics::Camera
setRenderOrder(RenderOrder order, int value) overrideSurgSim::Graphics::OsgCameravirtual
setRenderTarget(std::shared_ptr< RenderTarget > renderTarget) overrideSurgSim::Graphics::OsgCameravirtual
setScene(std::weak_ptr< Scene > scene)SurgSim::Framework::Component
setSceneElement(std::weak_ptr< SceneElement > sceneElement)SurgSim::Framework::Component
setSerializable(const std::string &name, EncoderType encoder, DecoderType decoder)SurgSim::Framework::Accessible
setSetter(const std::string &name, SetterType func)SurgSim::Framework::Accessible
SetterType typedefSurgSim::Framework::Accessible
setValue(const std::string &name, const boost::any &value)SurgSim::Framework::Accessible
setVisible(bool visible) overrideSurgSim::Graphics::OsgCameravirtual
SURGSIM_CLASSNAME(SurgSim::Graphics::OsgCamera)SurgSim::Graphics::OsgCamera
update(double dt) overrideSurgSim::Graphics::OsgCameravirtual
wakeUp()SurgSim::Framework::Component
~Accessible()SurgSim::Framework::Accessible
~Component()SurgSim::Framework::Componentvirtual
~OsgRepresentation()SurgSim::Graphics::OsgRepresentationvirtual
~Representation()SurgSim::Graphics::Representationvirtual