SurgSim::Graphics::CapsuleRepresentation Member List

This is the complete list of members for SurgSim::Graphics::CapsuleRepresentation, including all inherited members.

Accessible()SurgSim::Framework::Accessible
addGroupReference(const std::string &name)SurgSim::Graphics::Representationvirtual
addGroupReferences(const std::vector< std::string > &groups)SurgSim::Graphics::Representation
CapsuleRepresentation(const std::string &name)SurgSim::Graphics::CapsuleRepresentationinlineexplicit
clearGroupReferences()SurgSim::Graphics::Representation
clearMaterial()=0SurgSim::Graphics::Representationpure virtual
Component(const std::string &name)SurgSim::Framework::Componentexplicit
decode(const YAML::Node &node, const std::vector< std::string > &ignoredProperties=std::vector< std::string >())SurgSim::Framework::Accessible
DecoderType typedefSurgSim::Framework::Accessible
DefaultGroupNameSurgSim::Graphics::Representationstatic
DefaultHudGroupNameSurgSim::Graphics::Representationstatic
encode() const SurgSim::Framework::Accessible
EncoderType typedefSurgSim::Framework::Accessible
FactoryType typedefSurgSim::Framework::Component
forwardProperty(const std::string &name, const Accessible &target, const std::string &targetProperty)SurgSim::Framework::Accessible
getClassName() const SurgSim::Framework::Componentvirtual
getDrawAsWireFrame() const =0SurgSim::Graphics::Representationpure virtual
getFactory()SurgSim::Framework::Componentstatic
getGroupReferences()SurgSim::Graphics::Representation
getHeight() const =0SurgSim::Graphics::CapsuleRepresentationpure virtual
getLocalPose() const SurgSim::Framework::Representationvirtual
getMaterial() const =0SurgSim::Graphics::Representationpure virtual
getName() const SurgSim::Framework::Component
getPose() const SurgSim::Framework::Representationvirtual
getPoseComponent()SurgSim::Framework::Componentprotectedvirtual
getPoseComponent() const SurgSim::Framework::Componentprotectedvirtual
getRadius() const =0SurgSim::Graphics::CapsuleRepresentationpure virtual
getRuntime() const SurgSim::Framework::Component
getScene()SurgSim::Framework::Component
getSceneElement()SurgSim::Framework::Component
getSceneElement() const SurgSim::Framework::Component
getSharedPtr()SurgSim::Framework::Component
getSize(double *radius, double *height)=0SurgSim::Graphics::CapsuleRepresentationpure virtual
getSize() const =0SurgSim::Graphics::CapsuleRepresentationpure virtual
GetterType typedefSurgSim::Framework::Accessible
getUuid() const SurgSim::Framework::Component
getValue(const std::string &name) const SurgSim::Framework::Accessible
getValue(const std::string &name) const SurgSim::Framework::Accessible
getValue(const std::string &name, T *value) const SurgSim::Framework::Accessible
getValue(const std::string &name) const SurgSim::Framework::Accessible
initialize(const std::weak_ptr< Runtime > &runtime)SurgSim::Framework::Component
isActive() const SurgSim::Framework::Component
isAwake() const SurgSim::Framework::Component
isInitialized() const SurgSim::Framework::Component
isLocalActive() const SurgSim::Framework::Component
isReadable(const std::string &name) const SurgSim::Framework::Accessible
isVisible() const =0SurgSim::Graphics::Representationpure virtual
isWriteable(const std::string &name) const SurgSim::Framework::Accessible
m_isVisibleSurgSim::Graphics::Representationprotected
removeAccessors(const std::string &name)SurgSim::Framework::Accessible
removeGroupReference(const std::string &group)SurgSim::Graphics::Representation
Representation(const std::string &name)SurgSim::Graphics::Representationexplicit
setAccessors(const std::string &name, GetterType getter, SetterType setter)SurgSim::Framework::Accessible
setDrawAsWireFrame(bool val)=0SurgSim::Graphics::Representationpure virtual
setGetter(const std::string &name, GetterType func)SurgSim::Framework::Accessible
setGroupReference(const std::string &group)SurgSim::Graphics::Representation
setGroupReferences(const std::vector< std::string > &groups)SurgSim::Graphics::Representation
setHeight(double height)=0SurgSim::Graphics::CapsuleRepresentationpure virtual
setLocalActive(bool val) overrideSurgSim::Graphics::Representationvirtual
setLocalPose(const SurgSim::Math::RigidTransform3d &pose)SurgSim::Framework::Representationvirtual
setMaterial(std::shared_ptr< Material > material)=0SurgSim::Graphics::Representationpure virtual
setName(const std::string &name)SurgSim::Framework::Component
setRadius(double radius)=0SurgSim::Graphics::CapsuleRepresentationpure virtual
setScene(std::weak_ptr< Scene > scene)SurgSim::Framework::Component
setSceneElement(std::weak_ptr< SceneElement > sceneElement)SurgSim::Framework::Component
setSerializable(const std::string &name, EncoderType encoder, DecoderType decoder)SurgSim::Framework::Accessible
setSetter(const std::string &name, SetterType func)SurgSim::Framework::Accessible
setSize(double radius, double height)=0SurgSim::Graphics::CapsuleRepresentationpure virtual
setSize(const SurgSim::Math::Vector2d &size)=0SurgSim::Graphics::CapsuleRepresentationpure virtual
SetterType typedefSurgSim::Framework::Accessible
setValue(const std::string &name, const boost::any &value)SurgSim::Framework::Accessible
setVisible(bool visible)=0SurgSim::Graphics::Representationpure virtual
update(double dt)=0SurgSim::Graphics::Representationpure virtual
wakeUp()SurgSim::Framework::Component
~Accessible()SurgSim::Framework::Accessible
~Component()SurgSim::Framework::Componentvirtual
~Representation()SurgSim::Graphics::Representationvirtual