SurgSim::Physics::RigidRepresentation Member List

This is the complete list of members for SurgSim::Physics::RigidRepresentation, including all inherited members.

Accessible()SurgSim::Framework::Accessible
addExternalGeneralizedForce(const SurgSim::Math::Vector6d &generalizedForce, const SurgSim::Math::Matrix66d &K=SurgSim::Math::Matrix66d::Zero(), const SurgSim::Math::Matrix66d &D=SurgSim::Math::Matrix66d::Zero())SurgSim::Physics::RigidRepresentation
addExternalGeneralizedForce(const SurgSim::DataStructures::Location &location, const SurgSim::Math::Vector6d &generalizedForce, const SurgSim::Math::Matrix66d &K=SurgSim::Math::Matrix66d::Zero(), const SurgSim::Math::Matrix66d &D=SurgSim::Math::Matrix66d::Zero())SurgSim::Physics::RigidRepresentation
afterUpdate(double dt) overrideSurgSim::Physics::RigidRepresentationvirtual
applyCorrection(double dt, const Eigen::VectorBlock< SurgSim::Math::Vector > &deltaVelocity) overrideSurgSim::Physics::RigidRepresentationvirtual
beforeUpdate(double dt) overrideSurgSim::Physics::RigidRepresentationvirtual
Component(const std::string &name)SurgSim::Framework::Componentexplicit
computeComplianceMatrix(double dt)SurgSim::Physics::RigidRepresentationprivate
createLocalization(const SurgSim::DataStructures::Location &location)SurgSim::Physics::RigidRepresentationBasevirtual
createTypedLocalization(const SurgSim::DataStructures::Location &location)SurgSim::Physics::RigidRepresentationBaseprotected
decode(const YAML::Node &node, const std::vector< std::string > &ignoredProperties=std::vector< std::string >())SurgSim::Framework::Accessible
DecoderType typedefSurgSim::Framework::Accessible
doInitialize() overrideSurgSim::Physics::RigidRepresentationprivatevirtual
doWakeUp() overrideSurgSim::Physics::RigidRepresentationBaseprotectedvirtual
driveSceneElementPose(const SurgSim::Math::RigidTransform3d &pose)SurgSim::Physics::Representationprotected
encode() const SurgSim::Framework::Accessible
EncoderType typedefSurgSim::Framework::Accessible
FactoryType typedefSurgSim::Framework::Component
forwardProperty(const std::string &name, const Accessible &target, const std::string &targetProperty)SurgSim::Framework::Accessible
getAngularDamping() const SurgSim::Physics::RigidRepresentationBase
getClassName() const SurgSim::Framework::Componentvirtual
getCollisionRepresentation() const SurgSim::Physics::Representation
getComplianceMatrix() const SurgSim::Physics::RigidRepresentation
getCurrentState() const SurgSim::Physics::RigidRepresentationBase
getDensity() const SurgSim::Physics::RigidRepresentationBase
getExternalGeneralizedDamping() const SurgSim::Physics::RigidRepresentation
getExternalGeneralizedForce() const SurgSim::Physics::RigidRepresentation
getExternalGeneralizedStiffness() const SurgSim::Physics::RigidRepresentation
getFactory()SurgSim::Framework::Componentstatic
getGravity() const SurgSim::Physics::Representationprotected
getInitialState() const SurgSim::Physics::RigidRepresentationBase
getLinearDamping() const SurgSim::Physics::RigidRepresentationBase
getLocalInertia() const SurgSim::Physics::RigidRepresentationBase
getLocalPose() const SurgSim::Framework::Representationvirtual
getMass() const SurgSim::Physics::RigidRepresentationBase
getMassCenter() const SurgSim::Physics::RigidRepresentationBase
getName() const SurgSim::Framework::Component
getNumDof() const SurgSim::Physics::Representation
getPose() const SurgSim::Framework::Representationvirtual
getPoseComponent()SurgSim::Framework::Componentprotectedvirtual
getPoseComponent() const SurgSim::Framework::Componentprotectedvirtual
getPreviousState() const SurgSim::Physics::RigidRepresentationBase
getRuntime() const SurgSim::Framework::Component
getScene()SurgSim::Framework::Component
getSceneElement()SurgSim::Framework::Component
getSceneElement() const SurgSim::Framework::Component
getShape() const SurgSim::Physics::RigidRepresentationBase
getSharedPtr()SurgSim::Framework::Component
GetterType typedefSurgSim::Framework::Accessible
getType() const overrideSurgSim::Physics::RigidRepresentationvirtual
getUuid() const SurgSim::Framework::Component
getValue(const std::string &name) const SurgSim::Framework::Accessible
getValue(const std::string &name) const SurgSim::Framework::Accessible
getValue(const std::string &name, T *value) const SurgSim::Framework::Accessible
getValue(const std::string &name) const SurgSim::Framework::Accessible
initialize(const std::weak_ptr< Runtime > &runtime)SurgSim::Framework::Component
isActive() const SurgSim::Framework::Component
isAwake() const SurgSim::Framework::Component
isDrivingSceneElementPose()SurgSim::Physics::Representation
isGravityEnabled() const SurgSim::Physics::Representation
isInitialized() const SurgSim::Framework::Component
isLocalActive() const SurgSim::Framework::Component
isReadable(const std::string &name) const SurgSim::Framework::Accessible
isWriteable(const std::string &name) const SurgSim::Framework::Accessible
m_angularDampingSurgSim::Physics::RigidRepresentationBaseprotected
m_CSurgSim::Physics::RigidRepresentationprotected
m_collisionRepresentationSurgSim::Physics::Representationprotected
m_currentStateSurgSim::Physics::RigidRepresentationBaseprotected
m_externalGeneralizedDampingSurgSim::Physics::RigidRepresentationprotected
m_externalGeneralizedForceSurgSim::Physics::RigidRepresentationprotected
m_externalGeneralizedStiffnessSurgSim::Physics::RigidRepresentationprotected
m_finalStateSurgSim::Physics::RigidRepresentationBaseprotected
m_forceSurgSim::Physics::RigidRepresentationprotected
m_globalInertiaSurgSim::Physics::RigidRepresentationprotected
m_initialStateSurgSim::Physics::RigidRepresentationBaseprotected
m_invGlobalInertiaSurgSim::Physics::RigidRepresentationprotected
m_linearDampingSurgSim::Physics::RigidRepresentationBaseprotected
m_localInertiaSurgSim::Physics::RigidRepresentationBaseprotected
m_massSurgSim::Physics::RigidRepresentationBaseprotected
m_massCenterSurgSim::Physics::RigidRepresentationBaseprotected
m_parametersValidSurgSim::Physics::RigidRepresentationBaseprotected
m_previousStateSurgSim::Physics::RigidRepresentationBaseprotected
m_rhoSurgSim::Physics::RigidRepresentationBaseprotected
m_shapeSurgSim::Physics::RigidRepresentationBaseprotected
m_torqueSurgSim::Physics::RigidRepresentationprotected
removeAccessors(const std::string &name)SurgSim::Framework::Accessible
Representation(const std::string &name)SurgSim::Physics::Representationexplicit
resetParameters()SurgSim::Physics::Representationvirtual
resetState()SurgSim::Physics::RigidRepresentationBasevirtual
RigidRepresentation(const std::string &name)SurgSim::Physics::RigidRepresentationexplicit
RigidRepresentationBase(const std::string &name)SurgSim::Physics::RigidRepresentationBaseexplicit
setAccessors(const std::string &name, GetterType getter, SetterType setter)SurgSim::Framework::Accessible
setAngularDamping(double angularDamping)SurgSim::Physics::RigidRepresentationBase
setAngularVelocity(const SurgSim::Math::Vector3d &angularVelocity)SurgSim::Physics::RigidRepresentation
setCollisionRepresentation(std::shared_ptr< SurgSim::Collision::Representation > representation) overrideSurgSim::Physics::RigidRepresentationBasevirtual
setDensity(double rho)SurgSim::Physics::RigidRepresentationBase
setGetter(const std::string &name, GetterType func)SurgSim::Framework::Accessible
setInitialState(const RigidRepresentationState &state)SurgSim::Physics::RigidRepresentationBase
setIsDrivingSceneElementPose(bool isDrivingSceneElementPose)SurgSim::Physics::Representation
setIsGravityEnabled(bool isGravityEnabled)SurgSim::Physics::Representation
setLinearDamping(double linearDamping)SurgSim::Physics::RigidRepresentationBase
setLinearVelocity(const SurgSim::Math::Vector3d &linearVelocity)SurgSim::Physics::RigidRepresentation
setLocalActive(bool val)SurgSim::Framework::Componentvirtual
setLocalPose(const SurgSim::Math::RigidTransform3d &pose)SurgSim::Framework::Representationvirtual
setName(const std::string &name)SurgSim::Framework::Component
setNumDof(size_t numDof)SurgSim::Physics::Representationprotected
setScene(std::weak_ptr< Scene > scene)SurgSim::Framework::Component
setSceneElement(std::weak_ptr< SceneElement > sceneElement)SurgSim::Framework::Component
setSerializable(const std::string &name, EncoderType encoder, DecoderType decoder)SurgSim::Framework::Accessible
setSetter(const std::string &name, SetterType func)SurgSim::Framework::Accessible
setShape(const std::shared_ptr< SurgSim::Math::Shape > shape)SurgSim::Physics::RigidRepresentationBase
SetterType typedefSurgSim::Framework::Accessible
setValue(const std::string &name, const boost::any &value)SurgSim::Framework::Accessible
SURGSIM_CLASSNAME(SurgSim::Physics::RigidRepresentation)SurgSim::Physics::RigidRepresentation
update(double dt) overrideSurgSim::Physics::RigidRepresentationvirtual
updateGlobalInertiaMatrices(const RigidRepresentationState &state) overrideSurgSim::Physics::RigidRepresentationprivatevirtual
wakeUp()SurgSim::Framework::Component
~Accessible()SurgSim::Framework::Accessible
~Component()SurgSim::Framework::Componentvirtual
~Representation()SurgSim::Physics::Representationvirtual
~RigidRepresentation()SurgSim::Physics::RigidRepresentationvirtual
~RigidRepresentationBase()SurgSim::Physics::RigidRepresentationBasevirtual