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| OctreeShape () |
| Constructor. More...
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| SURGSIM_CLASSNAME (SurgSim::Math::OctreeShape) |
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template<class T > |
| OctreeShape (const SurgSim::DataStructures::OctreeNode< T > &node) |
| Construct an OctreeShape by copying data from an OctreeNode NOTE: The Data stored in the octree node will not be copied into the OctreeShape. More...
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virtual | ~OctreeShape () |
| Destructor. More...
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virtual int | getType () override |
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virtual double | getVolume () const override |
| Get the volume of the shape. More...
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virtual Vector3d | getCenter () const override |
| Get the volumetric center of the shape. More...
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virtual Matrix33d | getSecondMomentOfVolume () const override |
| Get the second central moment of the volume, commonly used to calculate the moment of inertia matrix. More...
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std::shared_ptr< NodeType > | getRootNode () |
| Get the root node. More...
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const std::shared_ptr< const NodeType > | getRootNode () const |
| const version to get the root node More...
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void | setRootNode (std::shared_ptr< NodeType > node) |
| Set the root node. More...
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virtual bool | isValid () const override |
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virtual bool | doLoad (const std::string &filePath) override |
| Derived classes will overwrite this method to do actual loading. More...
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virtual | ~Shape () |
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virtual std::string | getClassName () const |
| Get class name. More...
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| Accessible () |
| Default Constructor. More...
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| ~Accessible () |
| Destructor. More...
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template<class T > |
T | getValue (const std::string &name) const |
| Retrieves the value with the name by executing the getter if it is found and tries to convert it to the given type. More...
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boost::any | getValue (const std::string &name) const |
| Retrieves the value with the name by executing the getter if it is found. More...
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template<class T > |
bool | getValue (const std::string &name, T *value) const |
| Retrieves the value with the name by executing the getter if it is found, and converts it to the type of the output parameter. More...
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void | setValue (const std::string &name, const boost::any &value) |
| Sets a value of a property that has setter. More...
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bool | isReadable (const std::string &name) const |
| Check whether a property is readable. More...
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bool | isWriteable (const std::string &name) const |
| Check whether a property is writable. More...
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void | setGetter (const std::string &name, GetterType func) |
| Sets a getter for a given property. More...
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void | setSetter (const std::string &name, SetterType func) |
| Sets a setter for a given property. More...
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void | setAccessors (const std::string &name, GetterType getter, SetterType setter) |
| Sets the accessors getter and setter in one function. More...
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void | removeAccessors (const std::string &name) |
| Removes all the accessors (getter and setter) for a given property. More...
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void | forwardProperty (const std::string &name, const Accessible &target, const std::string &targetProperty) |
| Adds a property with the given name that uses the targets accessors, in effect forwarding the value to the target. More...
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void | setSerializable (const std::string &name, EncoderType encoder, DecoderType decoder) |
| Sets the functions used to convert data from and to a YAML::Node. More...
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YAML::Node | encode () const |
| Encode this Accessible to a YAML::Node. More...
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void | decode (const YAML::Node &node, const std::vector< std::string > &ignoredProperties=std::vector< std::string >()) |
| Decode this Accessible from a YAML::Node, will throw an exception if the data type cannot be converted. More...
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template<> |
boost::any | getValue (const std::string &name) const |
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| Asset () |
| Constructor. More...
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virtual | ~Asset () |
| Destructor. More...
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void | load (const std::string &fileName, const SurgSim::Framework::ApplicationData &data) |
| Load a file with given name using 'data' as look up path(s). More...
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void | load (const std::string &fileName) |
| Overloaded function using SurgSim::Framework::Runtime::getApplicationData() as look up path(s). More...
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std::string | getFileName () const |
| Return the name of file loaded by this class. More...
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Octree Shape A defined by an octree data structure.