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Render Tests for the OsgShader class. More...
#include "SurgSim/Framework/ApplicationData.h"
#include "SurgSim/Framework/BasicSceneElement.h"
#include "SurgSim/Framework/Runtime.h"
#include "SurgSim/Framework/Scene.h"
#include "SurgSim/Framework/SceneElement.h"
#include "SurgSim/Graphics/OsgAxesRepresentation.h"
#include "SurgSim/Graphics/OsgCamera.h"
#include "SurgSim/Graphics/OsgLight.h"
#include "SurgSim/Graphics/OsgManager.h"
#include "SurgSim/Graphics/OsgMaterial.h"
#include "SurgSim/Graphics/OsgShader.h"
#include "SurgSim/Graphics/OsgSphereRepresentation.h"
#include "SurgSim/Graphics/OsgUniform.h"
#include "SurgSim/Graphics/OsgViewElement.h"
#include "SurgSim/Graphics/RenderTests/RenderTest.h"
#include "SurgSim/Math/Quaternion.h"
#include "SurgSim/Math/Vector.h"
#include <boost/filesystem.hpp>
#include <gtest/gtest.h>
#include <random>
Classes | |
struct | SurgSim::Graphics::OsgShaderRenderTests |
Namespaces | |
SurgSim | |
SurgSim::Graphics | |
Functions | |
std::shared_ptr< Shader > | SurgSim::Graphics::loadExampleShader (const SurgSim::Framework::ApplicationData &data) |
std::shared_ptr< Material > | SurgSim::Graphics::createShinyMaterial (const SurgSim::Framework::ApplicationData &data) |
SurgSim::Graphics::TEST_F (OsgShaderRenderTests, SphereShaderTest) | |
Pops up a window with a sphere colored by its normals and its mirror along the x-axis is also drawn using the geometry shader. More... | |
SurgSim::Graphics::TEST_F (OsgShaderRenderTests, ShinyShaderTest) | |
SurgSim::Graphics::TEST_F (OsgShaderRenderTests, TexturedShinyShaderTest) | |
Render Tests for the OsgShader class.