16 #ifndef SURGSIM_GRAPHICS_SCENERYREPRESENTATION_H 17 #define SURGSIM_GRAPHICS_SCENERYREPRESENTATION_H 53 #endif // SURGSIM_GRAPHICS_SCENERYREPRESENTATION_H virtual std::string getFileName() const =0
Return file name of the object.
Definition: DriveElementFromInputBehavior.cpp:27
SceneryRepresentation(const std::string &name)
Constructor.
Definition: SceneryRepresentation.h:36
virtual void setFileName(const std::string &fileName)=0
Set file name of the object to be loaded.
string(TOUPPER ${DEVICE}DEVICE_UPPER_CASE) option(BUILD_DEVICE_ $
Definition: CMakeLists.txt:35
#define SURGSIM_ADD_SERIALIZABLE_PROPERTY(class, type, property, getter, setter)
A macro to register a serializable property, this needs to support reading, writing and all the conve...
Definition: Accessible.h:211
Base class defining the interface for a Graphics Scenery Object.
Definition: SceneryRepresentation.h:30
Base graphics representation class, which defines the interface that all graphics representations mus...
Definition: Representation.h:39