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Collision
CapsuleSphereDcdContact.h
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// This file is a part of the OpenSurgSim project.
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// Copyright 2013, SimQuest Solutions Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef SURGSIM_COLLISION_CAPSULESPHEREDCDCONTACT_H
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#define SURGSIM_COLLISION_CAPSULESPHEREDCDCONTACT_H
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#include <memory>
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#include "
SurgSim/Collision/ContactCalculation.h
"
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namespace
SurgSim
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{
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namespace
Collision
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{
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class
CollisionPair;
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class
CapsuleSphereDcdContact
:
public
ContactCalculation
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{
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public
:
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CapsuleSphereDcdContact
();
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virtual
std::pair<int,int>
getShapeTypes
()
override
;
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private
:
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virtual
void
doCalculateContact
(std::shared_ptr<CollisionPair> pair)
override
;
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};
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};
// namespace Collision
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};
// namespace SurgSim
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#endif
SurgSim
Definition:
DriveElementFromInputBehavior.cpp:27
SurgSim::Collision::CapsuleSphereDcdContact::getShapeTypes
virtual std::pair< int, int > getShapeTypes() override
Function that returns the shapes between which this class performs collision detection.
Definition:
CapsuleSphereDcdContact.cpp:38
SurgSim::Collision::CapsuleSphereDcdContact::doCalculateContact
virtual void doCalculateContact(std::shared_ptr< CollisionPair > pair) override
Calculate the actual contact between two shapes of the given CollisionPair.
Definition:
CapsuleSphereDcdContact.cpp:43
SurgSim::Collision::CapsuleSphereDcdContact::CapsuleSphereDcdContact
CapsuleSphereDcdContact()
Constructor.
Definition:
CapsuleSphereDcdContact.cpp:34
SurgSim::Collision::ContactCalculation
Base class responsible for calculating contact data between two given shapes, calculateContact needs ...
Definition:
ContactCalculation.h:35
SurgSim::Collision::CapsuleSphereDcdContact
Class to calculate intersections between a capsule and a sphere.
Definition:
CapsuleSphereDcdContact.h:31
ContactCalculation.h
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