ParticleCollisionResponse(bool doCopyState=false)
Constructor.
Definition: ParticleCollisionResponse.cpp:30
Allows the Particle Representations to respond to collisions.
Definition: ParticleCollisionResponse.h:31
std::shared_ptr< PhysicsManagerState > doUpdate(const double &dt, const std::shared_ptr< PhysicsManagerState > &state) override
Override this function to implement the computations specific behavior.
Definition: ParticleCollisionResponse.cpp:35
SURGSIM_CLASSNAME(SurgSim::Physics::ParticleCollisionResponse)