OpenWalnut  1.4.0
WGEManagedGroupNode.cpp
1 //---------------------------------------------------------------------------
2 //
3 // Project: OpenWalnut ( http://www.openwalnut.org )
4 //
5 // Copyright 2009 OpenWalnut Community, BSV@Uni-Leipzig and CNCF@MPI-CBS
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23 //---------------------------------------------------------------------------
24 
25 #include "callbacks/WGENodeMaskCallback.h"
26 #include "WGEManagedGroupNode.h"
27 
28 WGEManagedGroupNode::WGEManagedGroupNode( boost::shared_ptr< WBoolFlag > active ):
29  WGEGroupNode()
30 {
31  setDataVariance( osg::Object::DYNAMIC );
32 
33  // since we have the WGENodeMaskCallback, this node is quite simple
34 
35  // setup an update callback
36  addUpdateCallback( osg::ref_ptr< WGENodeMaskCallback >( new WGENodeMaskCallback( active ) ) );
37 }
38 
40 {
41  // cleanup
42 }
43 
virtual ~WGEManagedGroupNode()
Destructor.
WGEManagedGroupNode(boost::shared_ptr< WBoolFlag > active)
Default constructor.
Class to wrap around the osg Group node and providing a thread safe add/removal mechanism.
Definition: WGEGroupNode.h:48
This callback is useful to en-/disable nodes using the node mask based on properties.