Point Cloud Library (PCL)  1.10.0
opennurbs.h
1 /* $NoKeywords: $ */
2 /*
3 //
4 // Copyright (c) 1993-2012 Robert McNeel & Associates. All rights reserved.
5 // OpenNURBS, Rhinoceros, and Rhino3D are registered trademarks of Robert
6 // McNeel & Associates.
7 //
8 // THIS SOFTWARE IS PROVIDED "AS IS" WITHOUT EXPRESS OR IMPLIED WARRANTY.
9 // ALL IMPLIED WARRANTIES OF FITNESS FOR ANY PARTICULAR PURPOSE AND OF
10 // MERCHANTABILITY ARE HEREBY DISCLAIMED.
11 //
12 // For complete openNURBS copyright information see <http://www.opennurbs.org>.
13 //
14 ////////////////////////////////////////////////////////////////
15 */
16 
17 ////////////////////////////////////////////////////////////////
18 //
19 // Includes all openNURBS toolkit headers required to use the
20 // openNURBS toolkit library. See readme.txt for details.
21 //
22 ////////////////////////////////////////////////////////////////
23 
24 #if !defined(OPENNURBS_INC_)
25 #define OPENNURBS_INC_
26 
27 #ifdef __GNUC__
28 #pragma GCC system_header
29 #endif
30 
31 #include "opennurbs_system.h" /* system headers used by openNURBS code */
32 
33 #include "opennurbs_3dm.h" /* 3DM typecode (TCODE) definitions */
34 
35 #include "opennurbs_defines.h" /* openNURBS defines and enums */
36 #include "opennurbs_error.h" /* error handling */
37 #include "opennurbs_memory.h" /* memory managment (onmalloc(), onrealloc(), onfree(), ...) */
38 #include "opennurbs_rand.h" /* random number generator */
39 #include "opennurbs_crc.h" /* cyclic redundancy check tool */
40 #include "opennurbs_uuid.h" /* universally unique identifiers (UUID, a.k.a, GUID) */
41 #include "opennurbs_unicode.h" /* unicode string conversion */
42 
43 #if defined(ON_CPLUSPLUS)
44 
45 #include "opennurbs_fsp.h" // fixed size memory pool
46 #include "opennurbs_string.h" // dynamic string classes (single and double byte)
47 #include "opennurbs_compress.h"
48 #include "opennurbs_base64.h" // base64 encodeing and decoding
49 #include "opennurbs_color.h" // R G B color
50 #include "opennurbs_linestyle.h" // line pattern, scale, and width
51 #include "opennurbs_point.h" // double precision 2d, 3d, 4d points and 2d, 3d vectors
52 #include "opennurbs_fpoint.h" // float precision 2d, 3d, 4d points and 2d, 3d vectors
53 #include "opennurbs_array.h" // dynamic array templates
54 #include "opennurbs_base32.h" // base32 encodeing and decoding
55 #include "opennurbs_pluginlist.h"
56 #include "opennurbs_bounding_box.h" // simple 3d axis aligned bounding box
57 #include "opennurbs_matrix.h" // general m X n matrix
58 #include "opennurbs_xform.h" // 4 X 4 transformation matrix
59 #include "opennurbs_workspace.h" // workspace memory allocation
60 #include "opennurbs_plane.h" // simple 3d plane
61 #include "opennurbs_circle.h" // simple 3d circle
62 #include "opennurbs_ellipse.h" // simple 3d ellipse
63 #include "opennurbs_line.h" // simple line
64 #include "opennurbs_polyline.h" // simple polyline
65 #include "opennurbs_cylinder.h" // simple 3d elliptical cylinder
66 #include "opennurbs_cone.h" // simple 3d right circular cone
67 #include "opennurbs_sphere.h" // simple 3d sphere
68 #include "opennurbs_box.h" // simple 3d box
69 #include "opennurbs_torus.h" // simple 3d torus
70 #include "opennurbs_bezier.h" // simple bezier and polynomial curves and surfaces
71 #include "opennurbs_math.h" // utilities for performing simple calculations
72 #include "opennurbs_intersect.h" // utilities for performing simple intersections
73 #include "opennurbs_optimize.h" // utilities for finding extrema and zeros
74 #include "opennurbs_knot.h" // utilities for working with NURBS knot vectors
75 #include "opennurbs_evaluate_nurbs.h" // utilities for evaluating Beziers and NURBS
76 #include "opennurbs_textlog.h" // text log for dumps, error logs, etc.
77 #include "opennurbs_zlib.h" // ON_BinaryArchive needs z_stream definition.
78 #include "opennurbs_rtree.h" // ON_RTree spatial search utility.
79 #include "opennurbs_mapchan.h"
80 #include "opennurbs_rendering.h"
81 #include "opennurbs_archive.h" // binary arcive objects for serialization to file, memory blocks, etc.
82 #include "opennurbs_arc.h" // simple 3d circular arc
83 #include "opennurbs_object.h" // virtual base class for all openNURBS objects
84 #include "opennurbs_userdata.h" // class for attaching persistent user information to openNURBS objects
85 #include "opennurbs_geometry.h" // virtual base class for geometric objects
86 #include "opennurbs_curve.h" // virtual parametric curve
87 #include "opennurbs_surface.h" // virtual parametric surface
88 #include "opennurbs_viewport.h" // simple renering projection
89 #include "opennurbs_texture_mapping.h" // texture coordinate evaluation
90 #include "opennurbs_texture.h" // texture definition
91 #include "opennurbs_material.h" // simple rendering material
92 #include "opennurbs_layer.h" // layer definition
93 #include "opennurbs_linetype.h" // linetype definition
94 #include "opennurbs_group.h" // group name and index
95 #include "opennurbs_font.h" // font name and index
96 #include "opennurbs_light.h" // light
97 #include "opennurbs_pointgeometry.h" // single point
98 #include "opennurbs_pointcloud.h" // point set
99 #include "opennurbs_curveproxy.h" // proxy curve provides a way to use an existing curve
100 #include "opennurbs_surfaceproxy.h" // proxy surface provides a way to use another surface
101 #include "opennurbs_mesh.h" // render mesh object
102 #include "opennurbs_pointgrid.h" // point grid object
103 #include "opennurbs_linecurve.h" // line as a paramtric curve object
104 #include "opennurbs_arccurve.h" // arc/circle as a paramtric curve object
105 #include "opennurbs_polylinecurve.h" // polyline as a paramtric curve object
106 #include "opennurbs_nurbscurve.h" // NURBS curve
107 #include "opennurbs_polycurve.h" // polycurve (composite curve)
108 #include "opennurbs_curveonsurface.h" // curve on surface (other kind of composite curve)
109 #include "opennurbs_nurbssurface.h" // NURBS surface
110 #include "opennurbs_planesurface.h" // plane surface
111 #include "opennurbs_revsurface.h" // surface of revolution
112 #include "opennurbs_sumsurface.h" // sum surface
113 #include "opennurbs_brep.h" // boundary rep
114 #include "opennurbs_beam.h" // lightweight extrusion object
115 #include "opennurbs_bitmap.h" // Windows and OpenGL bitmaps
116 #include "opennurbs_instance.h" // instance definitions and references
117 #include "opennurbs_3dm_properties.h"
118 #include "opennurbs_3dm_settings.h"
119 #include "opennurbs_3dm_attributes.h"
120 #include "opennurbs_annotation.h" // used to serialize annotation objects
121 #include "opennurbs_annotation2.h" // used to serialize annotation2 objects
122 #include "opennurbs_hatch.h" // hatch geometry definitions
123 #include "opennurbs_dimstyle.h" // dimstyle name and index
124 #include "opennurbs_hatch.h" // hatch geometry definitions
125 #include "opennurbs_linetype.h" // linetype pattern definitions
126 #include "opennurbs_objref.h" // ON_ObjRef definition
127 #include "opennurbs_offsetsurface.h" // ON_OffsetSurface definition
128 #include "opennurbs_detail.h" // ON_Detail definition
129 #include "opennurbs_lookup.h" // ON_SerialNumberTable
130 #include "opennurbs_object_history.h"
131 #include "opennurbs_extensions.h"
132 
133 #endif
134 
135 #endif