All Classes and Interfaces

Class
Description
An annotated entity.
A declared annotation.
An annotation property.
Java annotation data.
Any array load or store instruction.
Loads a value from an array onto the stack.
Store a value from the stack into an array.
In bytecode attributes are used to represent anything that is not part of the class structure.
Abstract superclass for all bytecode entities that hold attributes.
The BCClass represents a class object in the bytecode framework, in many ways mirroring the Class class of Java reflection.
Class loader that will attempt to find requested classes in a given Project.
Interface implemented by all bytecode entities.
A field of a class.
A member field or method of a class.
A method of a class.
Base class for visitors on a bytecode entity.
 
 
Pseudo-instruction used to place Class objects onto the stack.
A constant pool entry describing a class.
An instruction that takes as an argument a class to operate on.
An instruction comparing two stack values.
Representation of a code block of a class.
Base class for field, method, and interface method constant pool entries.
Interface implemented by entries representing constant values.
An instruction that that loads a constant onto the stack.
A bytecode constant pool, containing entries for all strings, constants, classes, etc referenced in the class structure and method opcodes.
Efficient representation of the constant pool as a table.
Interface to track constants used in bytecode.
A constant value for a member field.
A conversion opcode such as i2l, f2i, etc.
Attribute signifying that a method or class is deprecated.
A constant double value in the constant pool.
Base type for all constant pool entries.
Represents a try {} catch() {} statement in bytecode.
Attribute declaring the checked exceptions a method can throw.
A reference to a class field.
Instruction that takes as an argument a field to operate on.
A constant float value in the constant pool.
Loads a value from a field onto the stack.
An instruction that specifies a position in the code block to jump to.
An if instruction such as ifnull, ifeq, etc.
The iinc instruction.
Any referenced class that is not a package member is represented by this structure.
Attribute describing all referenced classes that are not package members.
An opcode in a method of a class.
An entity that maintains ptrs to instructions in a code block.
A constant int value in the constant pool.
A reference to an interface method.
InvokeDynamic u1 tag u2 bootstrap_method_attr_index // References entry in Bootstrap Methods table u2 name_and_type_index // References NameAndTypeEntry representing method name and descriptor
An instruction that specifies a position in the code block to jump to.
A line number corresponds to a sequence of opcodes that map logically to a line of source code.
Code blocks compiled from source have line number tables mapping opcodes to source lines.
Loads a value from the locals table to the stack.
A local variable or local variable type.
Code blocks compiled from source have local tables mapping locals used in opcodes to their names and descriptions.
A local variable contains the name, description, index and scope of a local used in opcodes.
An instruction that has an argument of an index into the local variable table of the current frame.
Code blocks compiled from source have local variable tables mapping locals used in opcodes to their names and descriptions.
A local variable type contains the name, signature, index and scope of a generics-using local used in opcodes.
Code blocks compiled from source have local variable type tables mapping generics-using locals used in opcodes to their names and signatures.
A long constant in the constant pool.
The lookupswitch instruction.
One of the math operations defined in the Constants interface.
A reference to a class method.
MethodHandle u1 tag u1 reference_kind u2 reference_index
An instruction that invokes a method.
MethodType u1 tag u2 descriptor_index
The monitorenter instruction.
The monitorexit instruction.
A synchronization instruction.
The multianewarray instruction, which creates a new multi-dimensional array.
Entry containing indexes referencing a name and a descriptor.
Caching and conversion of names in both internal and external form.
The newarray instruction, which is used to create new arrays of primitive types.
Number utilities.
Visitor type that outputs a detailed, formatted document of the visited entity; similar to the javap -c command but more detailed.
The Project represents a working set of classes.
Stores a value from the stack into a field.
The ret instruction is used in the implementation of finally.
Returns a value (or void) from a method.
Attribute naming the source file for this class.
Represents an instruction that manipulates the stack of the current frame.
An instruction to store a value from a local variable onto the stack.
A String constant in the constant pool.
String utiltity methods.
Contains functionality common to the different switch types (TableSwitch and LookupSwitch).
Attribute marking a member as synthetic, or not present in the class source code.
The tableswitch instruction.
Any typed instruction.
An unrecognized attribute; class files are allowed to contain attributes that are not recognized, and the JVM must ignore them.
A unicode string value in the constant pool.
Interface denoting an entity that can accept a BCVisitor and provide its internal state to it.
The wide instruction, which is used to allow other instructions to index values beyond what they can normally index baed on the length of their arguments.