Package org.sunflow.core
Class TextureCache
java.lang.Object
org.sunflow.core.TextureCache
Maintains a cache of all loaded texture maps. This is usefull if the same
texture might be used more than once in your scene.
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoid
flush()
Flush all textures from the cache, this will cause them to be reloaded anew the next time they are accessed.getTexture
(String filename, boolean isLinear) Gets a reference to the texture specified by the given filename.
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Constructor Details
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TextureCache
public TextureCache()
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Method Details
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getTexture
Gets a reference to the texture specified by the given filename. If the texture has already been loaded the previous reference is returned, otherwise, a new texture is created.- Parameters:
filename
- image file to loadisLinear
- is the texture gamma corrected?- Returns:
- texture object
- See Also:
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flush
public void flush()Flush all textures from the cache, this will cause them to be reloaded anew the next time they are accessed.
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