public class KeyValues<T> extends Object
KeyTimes
object. These structures are then used to create a
KeyFrames
object, which is then used to create a
PropertySetter
for the purposes of modifying an object's
property over time.
At each of the times in KeyTimes
, the property will take
on the corresponding value in the KeyValues object. Between these
times, the property will take on a value based on the interpolation
information stored in the KeyFrames object and the Evaluator
for the type of the values in KeyValues.
This class has built-in support for various known types, as defined
in Evaluator
.
For a simple example using KeyValues to create a KeyFrames and
PropertySetter object, see the class header comments in
PropertySetter
.
public static <T> KeyValues<T> create(T... params)
params
- the values to interpolate between. If there is only
one parameter, this is assumed to be a "to" animation where the
first value is dynamically determined at runtime when the animation
is started.IllegalArgumentException
- if an Evaluator
cannot be
found that can interpolate between the value types suppliedpublic static <T> KeyValues<T> create(Evaluator evaluator, T... params)
params
- the values to interpolate between. If there is only
one parameter, this is assumed to be a "to" animation where the
first value is dynamically determined at runtime when the animation
is started.IllegalArgumentException
- if params does not have at least
one value.